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Old 03-25-2005, 07:16 AM   #31
Lemog
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laurent antoine lemog
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Ahahaha... the environment agree me a lot... that seem to my room of reading
 
Old 03-25-2005, 08:26 AM   #32
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Thumbs up Lookin good

Great sketch...nice unique style you got there. Maybe add some grafitti on the walls when you start texturing?? It'd give it an extra touch
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Old 03-25-2005, 10:25 AM   #33
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I like this sketch a lot, and I envy your freehand skills
Does the cigarette have roots grabbing Ödön's lips? That is a bit strange to me. The choice of environment is good as well!
 
Old 03-25-2005, 11:38 AM   #34
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i'm looking forward to see it in 3d. it's gonna be great
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Old 03-25-2005, 04:57 PM   #35
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Love it...

I cannot wait to see your model. This is looking great!
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Old 03-25-2005, 05:17 PM   #36
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wow wonderful concept and excellent sketches... +

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Old 03-25-2005, 08:25 PM   #37
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Thumbs up Hey Tremo

Nice to see you enter the comp, by the way nice concept and I am already seeing it in a eerie lighting.
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Old 03-25-2005, 11:40 PM   #38
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Hi Tremoside, can tell you love doing what you do...The direction is most original and the emotional aspect is alredy soo evident in the piece.
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Old 03-26-2005, 07:37 AM   #39
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Interesting Go

I used to smoke...umm just one of those habits I was able to break I guess, great Concept, and I definitely can't wait to see some finale with this piece. Looks absolutely promising!

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Old 03-26-2005, 07:51 AM   #40
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Hi mark....a very nice expressive character and the idea behind your entry is a nice one.it'll be interesting to see you move into 3D with it...I like the style and tone you have set up.......I'll see you as you move forward....until than all the best......
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Old 03-26-2005, 07:30 PM   #41
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Modeling: Odon_model_setup



Here is the start of 3d work. Planes and mapped references as usual.
 
Old 03-26-2005, 07:34 PM   #42
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Modeling: Odon_model_start_shaded



Without planes, just simple eyes in a shaded view.
 
Old 03-26-2005, 07:39 PM   #43
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Modeling: Odon_model_someDetailsinWire



After some refinements, just basics. As you see it's just a wire.
 
Old 03-26-2005, 07:43 PM   #44
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Modeling: Odon_model_someDetailsinShaded



Same thing, just it's shaded now.
 
Old 03-26-2005, 07:53 PM   #45
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Modeling: Odon_model_sculpting_test_with_light



So it's just a default sss shadin' with a point- and a backlight. It was important to make a quick test, coz sss shading requires a bit different sculpting style. In my experience i used to work with more dynamic shaping if the final image will be done with sss. Actually sss generates smoother surface look.
 
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