Master and Servant 3D Entry: Gregory Werner

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Old 03 March 2005   #46
Slow down there young man.......Give the rest of us a chance.....Speed modeling,real quick,and on a nice road.......Keep it in the fastlane gregory.......You should have about 50 of these guys by the end at this rate......
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Old 03 March 2005   #47
Concept Sketch: Hmmm evolving concept



Ok still rethinking the main concept...the one I've got at the moment looked a little on the boring side when setup in max with bipeds...anyway I've pretty much nailed the human character design. Still not decided if I want the wolfmens rivals to be hawk or puma shaped... Meanwhile on to modeling the human..I'll have enough time to decide
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Old 03 March 2005   #48
Concept Sketch: man concept - face



A quick sketch made before I start modeling, tried to capture the previous sketch as much as I could...happy with the results :]
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Old 03 March 2005   #49
Virtuoso: Nice to know you still drop by ...I finally get to do something creative after a long day at work doing some totally boring stuff. I guess I'm just a little too pumped before I sit a the computer...
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Old 03 March 2005   #50
Who let the dogs out, ho, ho..ho ho
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Old 03 March 2005   #51
Modeling: Man - Face modeling



Ok of we go.....Time for a little turbo boost....Modeling shortcuts are a must!!...The dreaded ear modeling is just around the corner
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Old 03 March 2005   #52
Talking

fast forward, boost the speed and fire up the nitro! Looks like you're on lightspeed and unstoppable! oh well, i better get back modeling then! Basemodel looks good. Just remeber the nose mouth transition lies a bit in front of the nosewings, (profileview).
Lookin good my friend, Just keep on firing!
 
Old 03 March 2005   #53
Woooah thanks for the reminder Sacha..got a bit carried away. Good thing I got to it while the mesh was simple....guess I'll go do something simpler for the time being....neck extension here I come
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Old 03 March 2005   #54
Modeling: Man - Face modeling 2



Thanks to some tips from fellow CG Talkers this thing is starting to have a life of it's own....
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Old 03 March 2005   #55
BLIMEY! you move really fast.

You've done loads since last time I checked out your thread.

No prizes for finnishing first!
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Old 03 March 2005   #56
Modeling: Man - Face modeling 3



Ok some refinements of the lips, eyes and nose. Gradient ramp for the eyes. Mix of falloff maps for the skin (temporary just to get the feel of light reacting)
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Old 03 March 2005   #57
Ok my bedtimes near .....Don't ya just hate it when you suddenly check your clock to find it's 2:30 AM..... See you guys in the morning...won't be able to do much till I'm off work....guess I'll scrible some more concepts....on post it notes

Night all..
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Old 03 March 2005   #58
very stylised, and i like the last render - good lighting. got me subscribed
 
Old 03 March 2005   #59
WOW . You left a lot of us in the dust. You've already got one character fully modeled and rigged! Crazy. Hope you find the best cocnept for your entry.
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Old 03 March 2005   #60
Modeling: face - the evolution



We'll had a little overtime today so I'm starting a little late. Added ears (will probably refine till the end of the challenge) & back of head. Started adding facial hair. Still have to make more alpha channels for the hair to get a range of strands. Beard is on it's way to still making changes.
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