Master and Servant 3D Entry: Gregory Werner

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Old 03 March 2005   #31
Thumbs up Hello!!

I am a first timer. To me your idea seems to be HUGE!!!
It is a great concept...i think i'll learn lots by keeping a track
of how you go about it.

Best of Luck!!!
Old 03 March 2005   #32
Nice to see new faces on CG Talk....I hope to learn a lot too
Old 03 March 2005   #33

Dude...could you take a break please ... excellent progress so far!

It sucks to have a day job when you want to be at home modeling....boy do I have some catching up to do!

"I see my path, but I don't know where it leads. Not knowing where I'm going is what inspires me to travel it."
Old 03 March 2005   #34
Modeling: Wolf man .....

Rearanged verts on the hands...added an extra finger (now he's got 5) Some minor changes to the helmet...still not too happy with the boots
Old 03 March 2005   #35
Holly mother of God! u have allready started modelling! great start Gregory! looking forward to it's development!
I don't even know what to do yet!

Have fun and welcome!
Life is Short...RENDER more!
My Short Film VIRUS
Old 03 March 2005   #36
Modeling: wolf man colors & minor changes

Some minor changes made. Added detail to the belt, added a cape, color scheme test with noise...added scimtar and shield. Shield will probably changed to a round one sooooon
Old 03 March 2005   #37
Man I got to start optimizing soon. Don't want to end up with a one character scene .... Now to find out the secrets of normal mapping....lucky I used turbosmooth for this guy...

Should I keep the breastplate on him??? Need feedback...

Last edited by 3dRaven : 03 March 2005 at 06:28 PM. Reason: armour
Old 03 March 2005   #38
Modeling: Rig-amortis

Finally he's rigged and ready to take on a horde of enemies...Still have to finish his shield though. Looks a lot better round. Skin wrap is a life saver...
Old 03 March 2005   #39
Hmmm once I finish the shield I'm gonna start work on the textures...UVW Unwrap Bleeee.....wolfi will look better once I start adding fur....
Old 03 March 2005   #40
wow great work and so fast too! Keep up the momentum!
Old 03 March 2005   #41
Hmmm gonna have to switch to a bone I predicted character studio crashed while cloning

Guess I'll have to build a rig tomorrow....Any way positioning at least 20 of these guys with CS seemed like a slight horror anyway... Back to basics

Last edited by 3dRaven : 03 March 2005 at 09:13 PM. Reason: CS crashes
Old 03 March 2005   #42
Hey, whatta fast work, no doubt you're on the wave! Keep it up man. Thanks for your comment about my machineflesh entry. I will keep an eye on your thread.

Keep it up!
Old 03 March 2005   #43
I was able to fix the cloning problem....turns out I had helpers hidden so when I copied the biped I did it without the box helper.....and biped went nuts...any how it works now. Did a little composition test and wasn't very happy with the result...couldn't get it look good at any angle...too little was happening on one screen...Gotta rethink the settings....characters will stay the same so I didn't loose time here...
Old 03 March 2005   #44
wow, that's insane speed slow down a bit
I like this guy, can you make some renders? I would like to see him in a better quality
__________________ your passion, not your pension
Old 03 March 2005   #45
No probs I'm post some renders once I start texturing...For now I have to finish the refreshed concept....another character will join the pack soon
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