Old Snow Sledge - Part 1 - Modeling in Maya 2018.1

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  11 November 2017
Old Snow Sledge - Part 1 - Modeling in Maya 2018.1

This is part one of Old Snow Sledge series, this part shows the real time creation of Production ready model in Maya 2018.1.
This includes modeling with reference (my ref is on my other monitor), checking mesh errors, freezing transformation, setting your asset in origin, fixing pivot and renaming. Next part will be UV unwrapping.

Freelance 3D Character Artist
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