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Old 12-05-2012, 03:34 PM   #1
AuloLicinio
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AuloLicinio - Game Animation Reel

Hi,

This is my 2012 game reel. All animations and cameras were done by me.

I'm also looking for work.



To see more animations you can acess:

http://www.aulolicinio.blogspot.com.br/p/reel.html

Thanks.

-Aulo.
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Old 12-06-2012, 01:44 AM   #2
Delucubus
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Hey,

Great reel, your animation reel is super impressive too, shouldn't have too much trouble finding work, good luck!!!
 
Old 12-06-2012, 03:15 AM   #3
duany
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all things done by your own? awesome animation.
 
Old 12-06-2012, 02:30 PM   #4
AuloLicinio
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Thanks delucubus, glad you liked it.

duany, I was responsible for all animations and rigs.
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Old 12-10-2012, 11:56 AM   #5
FernandoHerrera
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Amazing work man!

Gratz.

 
Old 12-10-2012, 02:33 PM   #6
EstebanTijerina
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Great attention to detail, the small bit of shifting on the charaters feet helps sell the weight of the character.
 
Old 12-12-2012, 05:50 PM   #7
AuloLicinio
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herrera, thanks man

Esteban, glad you liked it.
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Old 12-13-2012, 05:46 AM   #8
DJNelson
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David Nelson
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Wow, Awesome work man. I love some of the flips and jumps that happen in the attack moves!
 
Old 12-17-2012, 02:54 AM   #9
AuloLicinio
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DjNelson, thanks man. Glad you liked the animations, we were very focused to get in all the details.
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Old 12-17-2012, 05:17 AM   #10
archanex
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Andrion
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congrats on finishing the reel man! I like the first shot with the dragon flying and the guy turning around best, so it's good that you put it first. On the second shot, where the guy is getting hit by the dragon, the guy is getting knocked the wrong way, if the dragon is hitting him on the left side, then he should get knocked back to the right. Right now it looks like he gets knocked straight back, Also I think he should have more bounce when he lands. Another thing is when the dragon hits the ground, there seems to be a a weird brown piece of geo in the ground? Personally I would take this out.

As a general note I think you might benefit from doing another pass in the curve editor and removing any excess keys, many of your animations look jittery. I think the death animation at the 1:07 mark is a good example of this. Anyway, I hope this helps! Good luck!
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Old 12-17-2012, 05:17 AM   #11
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