Basic Animations - Please Critique

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  09 September 2013
Basic Animations - Please Critique

Hi all - I'm looking for a critique of my animations. Any advice would be awesome!


  09 September 2013
For the first one, the follow through on the tail or lead at the bottom isn't happening naturally. It's shifting over before the thing at the top that it's attached to comes to a stop, which doesn't happen in real life. Move around some keys at the bottom and add it some in-betweens to smooth this out and make it feel more natural and like it's actually flowing.

The ball animation is nice. Something you could add to make it even better would be to add a longer hold and more ease in and out when the ball is at the top of each arc.

Good job!
  09 September 2013
Christina was spot on, your secondary motion started too soon so just shift your tail keyframes later in the timing and it should be fixed up nicely. The ball on top of the tail could be improved by adding some arc to it's left to right movement unless you are striving for a mechanical movement in a straight motion path. The end of the animation where the tail has follow through back and fourth needs more ease out, it's an unnatural stop at it's current pace, maybe have it go just slightly past one more time and gently shift down.

Ball bounce feels pretty nice as it departs frame it felt like you were forcing it to stay in frame longer than it should of, maybe have it go straight out instead of showing it heading back down after it's final arc. Thanks for sharing both, keep it up!
  09 September 2013
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