Grand Space Opera 2D Entry: Nathaniel West

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Old 01 January 2005   #46
Very ncie feeling to your piece. The atmosphere feel nice too
Old 01 January 2005   #47
Good call on the color issue. It has the good features of the yellow one, but since it's more saturated it doesn't have its drawbacks. The clouds also help. Nice to see you back!
Feeling herself through us, Gaia suffers with the weight of the urbanized world.


Old 01 January 2005   #48
Very nice! Those greenish lights really spice up the image. I don't know about the "speeder's" blue lights. They somehow detract... Or else introduce some other blue lights. It's going to look great in the end, definitely.
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Old 01 January 2005   #49
Thanks for the comments! I appreciate everyone's thoughts on the painting.

Andreasrocha-Thank you for your input. I personally don't think that the blue is too overpowering, but I'm assuming you'd rather have your eye wander around the background a bit more, rather than be drawn to the foreground. I do want your eye to wander around, and now that I look at it in that light, the painting is not about the car, it's about the environment. The car should only support the overall piece. Ok, good call on your part. I'll work on toning down the brightness of the lights so that your eye doesn't go straight to the car. Thanks so much for the critique!!
Old 01 January 2005   #50
I think this looks a lot better. The placement of the buildings and scale are much easier to read now I love those windows. The warm pinks in the background were a nice touch. This is just random speculation, but maybe the light could build up in the sky towards the horizon more? Like maybe they can glow or something (which you already have. Just thought maybe the effect could be stronger?). Just a thought Hmm...what would happen if you kinda darkened the clouds up towards the top a little? This could be another personal thing, but I feel like it's a very open piece, and maybe it could benefit from being a little more closed in? Ah, more rambling from me (-_-)' I think I should just stop now and watch for your next post :P Great work!
Old 01 January 2005   #51
Thanks YeeWu, I'll work on the sky a bit, and I need to work on the feeling of depth. Right now it's not working in my opinion. I'll definitely be making some of those building look as though they are made of glowing glass. We'll see how it all turns out I guess. If anyone has any idea of what area is not working at all, please let me know. Thanks!
Old 01 January 2005   #52
Coloring WIP: A little further...

I've been working on adding more windows, and trying to make this whole thing work. Please let me know what you think needs attention. Thanks!
Old 01 January 2005   #53
Beautiful work man. This is a great entry.
Old 01 January 2005   #54
I'm just curious how you're going to treat the FG people... I think they'll need some focus / light shining on them, otherwise this will be just a beautiful cityscape image.

It's gorgeous, don't get me wrong, just wondering how you will show the story of the piece...

Nice job so far!
Got the axe out and I'm getting my chops back...

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Old 01 January 2005   #55
Well done with the lights, it looks great and fits in well with the style you have. I do agree with cgkrusty, you probably need to feed back some of that light to the people. Its important to have that connection between the people and the cityscape, its part of the story right. BTW the mood and atmosphere is working really well. Keep it up.
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Old 01 January 2005   #56
Hi, the ambiant of your project is very good i love the ligthing. The building are vary beautifull. It's a "blade runner" ambiance, i like this, good work
Old 01 January 2005   #57
Thanks for the input. I'll begin working on the foreground so that we can all get an idea of how it's going to relate. Besides that I'm still looking at it and I feel as though the buildings don't have enough form...each side is so close in value that it's looking cartoony to me. Does anyone feel this way, or is this a convincing 'real' space? If you have any input, please don't be shy. I really want to know what you feel, even if you hate it and think I should change everything. Thanks for the previous responses, and I'll be back later on with an update.
Old 01 January 2005   #58
Looking great so far. I like the buildings right now - the way they fade into the sky makes it feel very large. Not sold on the foreground yet though cuz I cant really tell what it is : )
Old 01 January 2005   #59
Coloring WIP: More windows...

I've been adding more windows and trying to refine things such as colors, values, etc. I'd really like to know if you all think the more saturated sky is better than the previous image. I'm not sure if this is working still.
Old 01 January 2005   #60
I'm in favor for the more saturated sky. I think it might be a little too saturated, but I think the value range is working a lot more. Not sure if this is what you intended, but is that a face in the building in the distance on the left? Kinda reminds me of an Easter Island head

Those windows are looking really good! Maybe the lower left parts of the city could do with some of the brighter lights (like the one behind the car)?

Is it the color palette and values that you're not sure are still working?
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