Grand Space Opera 2D Entry: Pierre Droal

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  11 November 2004
excellent clouds ...man i'm jelous!!!
 
  11 November 2004
Great imagery, I really like the way your lines flow. Excellent use of Sepia colours!
 
  11 November 2004
Wow I must say I love the idea, Seems fresh and new to me, keep it up im looking forward to seeing more
 
  11 November 2004
Very nice work on the environment. This would have been a great idea to work with also for the Alineware challenge

But great work, I look forward to more!
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  11 November 2004
Great colors man!!!Great lines too.
I'm curious how you gonna put some space opera here in it.
Be'll watching this thread

later!!!

My Spacepra:
http://www.cgtalk.com/showthread.php?t=184953
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  11 November 2004
The renderring and the concept is really great so far. Those are some really dynimic shapes you're using there! Are there going to be any characters or ships incorporated into the final image? I know your intent is to show this as a snapshot of a past conflict, but it's hard right now to get a sense of whether this is the result of a conflist of just a natural formation. Prhaps something to tie it in a bit more with your theme? Either way, it is really dramatic. Good luck with it!

-mike
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  11 November 2004
Hi,
Thanks for your reactions !
Yes, Mike, there will be more life in the picture. For the moment, I prefer drawing environnement and structures before I add city lights and ships on fire... Be patient ;-)

Bye
 
  11 November 2004
Thumbs up

It's getting even better with those clouds!

Keep up the good work!
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  11 November 2004
Thumbs up

Keep it fresh and not too worked. I love the flow and also the clouds. It is very netherworld! Keep up the good work.
 
  11 November 2004
Thumbs up

Wow! it looks great, very nice sketch. I love the landscape and clouds.
 
  11 November 2004
Very impressive your last wip. I'll have an eye on your thread.
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  11 November 2004
Coloring WIP: The only time we met them ...



Hi everybody,
I've detailed a little bit more my picture. I put some dirt on the building, and add more complexity. It was too clean before.
I also add some city lights, as I promissed, and I found a trick for drawing fastly alot of little lights :
- I fill in white the area where I want the lights
- Then I scratch it with a very sharp eraser until it remains only little pieces of white.
It's easier than making thousands white points! Maybe you all knew that for a long time, but it was a relief for me to find it.
I will add more life later (ships in action)
Bye
 
  11 November 2004
The city lights give to the picture a sense of a VERY big place and more realism.
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  11 November 2004
Hi Arctis, you've got a very strong composition there, I like it a lot. I find it a bit hard to judge scale at this point, though you say you'll be adding ships and other objects which should make it more easy to read. Also, I didn't know they were city lights until I read your post, it's such an organic structure I mistook them for specular highlights. I look forward to further development. Keep 'em coming!
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  11 November 2004
It looks organic, strange but a nice form. Referring to Speaky's comment, I think its because we don't see that structure as an obvious form like a space ship or buildings which makes it a little difficult to depict those glows as city light. The other point I have is, generally lights lit up when its dark, probably there is just too much global lighting around for us to visualise those as cities Nevertheless it look stunning so far and I'll be watching for the new developments. Keep up the unique great work!
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