Grand Space Opera 2D Entry: Pierre Droal

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Old 11 November 2004   #16
excellent clouds i'm jelous!!!
Old 11 November 2004   #17
Great imagery, I really like the way your lines flow. Excellent use of Sepia colours!
Old 11 November 2004   #18
Wow I must say I love the idea, Seems fresh and new to me, keep it up im looking forward to seeing more
Old 11 November 2004   #19
Very nice work on the environment. This would have been a great idea to work with also for the Alineware challenge

But great work, I look forward to more!
Old 11 November 2004   #20
Great colors man!!!Great lines too.
I'm curious how you gonna put some space opera here in it.
Be'll watching this thread


My Spacepra:
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Old 11 November 2004   #21
The renderring and the concept is really great so far. Those are some really dynimic shapes you're using there! Are there going to be any characters or ships incorporated into the final image? I know your intent is to show this as a snapshot of a past conflict, but it's hard right now to get a sense of whether this is the result of a conflist of just a natural formation. Prhaps something to tie it in a bit more with your theme? Either way, it is really dramatic. Good luck with it!

Michael Dashow
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Old 11 November 2004   #22
Thanks for your reactions !
Yes, Mike, there will be more life in the picture. For the moment, I prefer drawing environnement and structures before I add city lights and ships on fire... Be patient ;-)

Old 11 November 2004   #23
Thumbs up

It's getting even better with those clouds!

Keep up the good work!
Old 11 November 2004   #24
Thumbs up

Keep it fresh and not too worked. I love the flow and also the clouds. It is very netherworld! Keep up the good work.
Old 11 November 2004   #25
Thumbs up

Wow! it looks great, very nice sketch. I love the landscape and clouds.
Old 11 November 2004   #26
Very impressive your last wip. I'll have an eye on your thread.
Old 11 November 2004   #27
Coloring WIP: The only time we met them ...

Hi everybody,
I've detailed a little bit more my picture. I put some dirt on the building, and add more complexity. It was too clean before.
I also add some city lights, as I promissed, and I found a trick for drawing fastly alot of little lights :
- I fill in white the area where I want the lights
- Then I scratch it with a very sharp eraser until it remains only little pieces of white.
It's easier than making thousands white points! Maybe you all knew that for a long time, but it was a relief for me to find it.
I will add more life later (ships in action)
Old 11 November 2004   #28
The city lights give to the picture a sense of a VERY big place and more realism.
Old 11 November 2004   #29
Hi Arctis, you've got a very strong composition there, I like it a lot. I find it a bit hard to judge scale at this point, though you say you'll be adding ships and other objects which should make it more easy to read. Also, I didn't know they were city lights until I read your post, it's such an organic structure I mistook them for specular highlights. I look forward to further development. Keep 'em coming!
pikzel - my website

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Old 11 November 2004   #30
It looks organic, strange but a nice form. Referring to Speaky's comment, I think its because we don't see that structure as an obvious form like a space ship or buildings which makes it a little difficult to depict those glows as city light. The other point I have is, generally lights lit up when its dark, probably there is just too much global lighting around for us to visualise those as cities Nevertheless it look stunning so far and I'll be watching for the new developments. Keep up the unique great work!
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