CGTalk > Sponsored Challenges and Awards > Past Challenges (Archives) > Older Challenges (before 2007) > CG Challenge XVI - Grand Space Opera - 2D
Login register
Thread Closed share thread « Previous Thread | Next Thread »
Thread Tools Search this Thread Display Modes
Old 11-12-2004, 01:22 PM   #46
B a r a z i l
Don_Barro's Avatar
André Filipe Barro
Join Date: Nov 2004
Posts: 21
Send a message via ICQ to Don_Barro Send a message via MSN to Don_Barro
thaNKS for the tutorial!
your ship is realy great im liking it alot, and u got a good texture there!

can u just explain me a litle more how do u aply the texture?


Always have a smile on your face :)
i am André Filipe Barro, and someday i want to learn to draw.
Old 11-12-2004, 01:36 PM   #47
Doing Art in Real Time
bigjoe's Avatar
Joe Bigelow
Freelance Artist
Tallahassee, USA
Join Date: Nov 2004
Posts: 79
Send a message via MSN to bigjoe Send a message via Yahoo to bigjoe
Thumbs up

Absolutely amazing ship. Probably the best craft I've seen on this challenge! Tutorials should be added to the challenge to help everyone! But we dont have to give all of our secrets away hehe!
Great Job!
Old 11-12-2004, 01:48 PM   #48
life's good
taz23's Avatar
Mihai Titoiu
Concept artist
Frankfurt, Germany
Join Date: Nov 2004
Posts: 301
Send a message via Yahoo to taz23

It's very simple Don_Barro. You take a txture on a new layer - go to the Edit button on top of the page - then you go to Transform - and press the Distort option. Now you can drag freely the the texture and deform it in eny direction. The shortcut to this operation is Ctrl+T and clik right on the mouse. Good luck on that. Tell me if you got it workin'.
If you have any other questions don't hesitate to ask.
Old 11-12-2004, 01:53 PM   #49
life's good
taz23's Avatar
Mihai Titoiu
Concept artist
Frankfurt, Germany
Join Date: Nov 2004
Posts: 301
Send a message via Yahoo to taz23

There is no secret jbig808. The tools are there. I'm glad to help other guys and spare them the time I lost discovering them.

Last edited by taz23 : 11-12-2004 at 02:19 PM.
Old 11-12-2004, 02:22 PM   #50
Angelous Ruben
South Africa
Join Date: Nov 2004
Posts: 3,063
those details in the ship are like WHOA! wish i could design a ship like this heh.great inspiration!
Old 11-12-2004, 03:42 PM   #51
Fahrija's Avatar
Fahrija Velic
Industrial Designer
Berlin, Germany
Join Date: Sep 2004
Posts: 1,711

Good idea > pasting texture parts on the ship. this suits fine. The design of the ship developed really well.

Maybe it will be a little challenge to place the ship within your compostition because theres not very much lightning coming from upside. I´m looking forward watching your objects coming together.

Old 11-12-2004, 06:08 PM   #52
NinjaA55N's Avatar
Blaz Porenta
illustrator, designer, art director
Blaž Porenta s.p.
Cerklje, Slovenia
Join Date: Mar 2004
Posts: 1,816

I didnt read all of the thread, coz unfortunately i dont have much time (so if i repeat someone, ignore my suggestions)... I will sure follow ur process coz its very usefull to learn something from it and coz of ur great drawing/painting skills. I am just wondering, will u use ur "final concept sketch" composition or will u use the composition from ur "newconceptsketc"? Im more for the first choise coz there is just one big spaceship (a very good design btw) and all the others r there just to help feel the power and greatness of the main one. While at the "newcon..." there r too many big spaceships which fight for viewers intention. I think its a bit unstable and confusing... just my opinion.
Once again, ur work is amazing!
My Blog

DW V 2d
Old 11-12-2004, 06:19 PM   #53
kicking and screaming!!
AirbORn's Avatar
Marek Okon
Motion Graphic Designer
Toronto, Canada
Join Date: Jun 2003
Posts: 1,006
WOw, very nice detail, great feeling aswell. I used the same texture technique for my machince flesh entry.

Your concepts are very nice, I love the ship design as well. Keep up the great work.
Old 11-12-2004, 06:39 PM   #54
I used too many monkeys
walrus's Avatar
Michael Dashow
Art Director / Illustrator
Oakland, USA
Join Date: Nov 2004
Posts: 4,216

Taz -

Just wanted to say that I really love your spaceship concept. From the moment I first saw it, I just thought, "Wow, that reads as really large!" Partially, I think that's all the structure-work between the top- and bottom- hull, which almost reads like a whale's baleen mouth, which is, of course, huge! :-)

I've also really been enjoying your step-by-steps, too. Great work, keep i coming!

Old 11-13-2004, 12:15 PM   #55
~ The Voyager ~
Arctis's Avatar
Pierre Droal
Illustrator, visual artist
Paris, France
Join Date: Nov 2004
Posts: 602

Hi Taz,

Nice ship, and I like your textures too : that's interesting to zoom on it. The "skin of the ship makes me think of crocodile skin.

Will you keep the black lines of the original sketch ? Maybe we could see it less ...

Good luck !

my 2D space opera thread
Old 11-13-2004, 01:30 PM   #56
emrahelmasli's Avatar
London, United%2BKingdom
Join Date: Mar 2004
Posts: 286

Hey man! whats up?
You're going really well but we're doing the same subject.
Check my thread here:

I need to change my subject slightly, cause your composition and everything is the same with me. I don't want to do the same subject with another challenger.

Goodluck man. Let's see who's gonna win!
Emrah ELMASLI / Concept Artist

Visit my online portfolio

Old 11-15-2004, 11:01 AM   #57
Of my better (van Eyck)
Tranchefeux's Avatar
Eric Tranchefeux
Painter Illustrator
Paris, France
Join Date: Jun 2004
Posts: 1,071

Hi, Very good work your design are good
Good luck.
Old 11-15-2004, 01:09 PM   #58
Welcome to the dark side.
element5's Avatar
Mark Alford
concept artist
Adelaide, Australia
Join Date: Aug 2003
Posts: 2,127
Coming along nicely

I create therefore I am....


EON Challenge
Old 11-15-2004, 02:46 PM   #59
life's good
taz23's Avatar
Mihai Titoiu
Concept artist
Frankfurt, Germany
Join Date: Nov 2004
Posts: 301
Send a message via Yahoo to taz23

Hello everyone.

NinjaASSN: The composition will always change in the process of creation. It’s just the balancing of elements that you use in your artwork: colors, concepts, perspective etc. to make it work.

Hi Atmospheria, watching your thread I’ve seen what you mean. You don’t have to change the subject of your composition just because I’m doing a similar theme. This just came in my mind when I first read the title of this challenge. This is one of those things that that you first think when doin’ a galactic battle. J I like what you’re doin’ so far. Keep it up!
Old 11-15-2004, 03:03 PM   #60
life's good
taz23's Avatar
Mihai Titoiu
Concept artist
Frankfurt, Germany
Join Date: Nov 2004
Posts: 301
Send a message via Yahoo to taz23

Line Art: destroyer

I think this has just enough detail to go to the next phase
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:56 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.