Grand Space Opera 2D Entry: Mihai Marcel Titoiu

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Old 11 November 2004   #31
Concept Sketch: detail



Now that the composition is over I have the proportions and the mood for the final work. Itís time for the real thing.
First thing: bringing more detail to the destroyer because itís the nearest object to camera.
I used a transparent paper to copy the original shape of the ship and then I made a Xerox copy and add some shadows with grey markers.
 
Old 11 November 2004   #32
Concept Sketch: Detailed destroyer



Second thing I did was to enlarge the ship to A3 paper. This way I can work on the details.
 
Old 11 November 2004   #33
Arrow

Nice concept and composition

Can you explain the fonctional part of this twin destroyer? I mean what is inside the middle part? A dock for the fighters?

Good luck in the challenge
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Old 11 November 2004   #34
Concept Sketch: Destroyer A3



For the A3 version of the destroyer I used all the stuff a had on my desk: grey and black markers, black and white pencils etc. Just to get the right level of detail.
 
Old 11 November 2004   #35
Hi! taz23

the spaceship concept is excellent! the middle structure is sophisticated, it seems a great architectural work.

excuse my english...
 
Old 11 November 2004   #36
fain
bafta
 
Old 11 November 2004   #37
man, just amazing!!!
 
Old 11 November 2004   #38
man that the ship design is excellent!!!
 
Old 11 November 2004   #39
The middle part of the destroyer is a complicated structure build to gather energy from space and transform it into propulsion energy. I think
 
Old 11 November 2004   #40
This is coming along splendidly. I'm looking forward to more. The design of your ships is inspiring.
 
Old 11 November 2004   #41
Your ship is so cool!! I really like the contrast between the middle part of it and the armor.

Keep on the good work!
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Old 11 November 2004   #42
Coloring WIP: texturing



I changed the shipís layer from normal to multiply. This way I can work under it.
 
Old 11 November 2004   #43
Coloring WIP: texturing



I want the shell of the ship to have an organic feel so I used a texture made from trees. By using Transform Ė Distort from the Edit panel Iím arranging the texture on the surface of the shell.
 
Old 11 November 2004   #44
Coloring WIP: texturing



Texturing complete and looking fine. With the Dodge Tool Iím highlighting the shape on the texture layer. Itís not from a light source, itís just to see the shape of the shell better.
 
Old 11 November 2004   #45
Coloring WIP: texturing



Details, details and more details. A new layer over the shipís layer where Iím drawing details with different brushes. The texture layer helps me a lot at this stage.
 
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