11 November 2004 | |
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Lord of the posts
portfolio
Cliff Cramp
Illustrator
Cliff Cramp Illustration
Buena Park,
USA
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Final Coloring: Assault
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11 November 2004 | |
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life's good
portfolio
Mihai Titoiu
Concept artist
Crytek
Frankfurt,
Germany
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Add some explosions above...where the lasers hit the building so they don't look like reactors behind the ship.
__________________
My Journey Begins entry My Master and Servant My Grand Space Opera http://MEMESTUDIO.NET |
11 November 2004 | |
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Frequenter
portfolio
Lowell Aromin
Philippines
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Quote:
Add some explosions above...where the lasers hit the building so they don't look like reactors behind the ship.
.....and more debris too. anyway.... still in progress.... i know there's a lot more on the way! good luck Cliff!![]() __________________
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11 November 2004 | |
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Child of the Night
portfolio
Fabian Hernandez
Screen and Motion Designer
coUNDco AG
Basel,
Switzerland
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There's something bothering me about this pic:
The big ships and the small fighters look very similar, that confuses the viewer because, at a first glance they are recognized as having the same size. But then it's seen that the fighters come out of the ship in the center... Look at the beam that gets blocked by the center of attention ship. The source of the beam sems to be further away than the ship, but the beam decreases in thikness as it reaches the ship. This might not beeing bothering when you add more detail to the ship so that it's obvious this ship is enormeous but the beams of the ship still connect it immediatly to the foreground building with the people Well, I think you have a problem there with depth and size but probably I'm worrying too much and the problem will be solved automatically when you add more detail. __________________
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11 November 2004 | |
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Lord of the posts
portfolio
Cliff Cramp
Illustrator
Cliff Cramp Illustration
Buena Park,
USA
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Final Coloring: Assault
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11 November 2004 | |
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Arrr!
portfolio
Adam Richards
Concept Artist/ Illustrator
Double Helix
Ontario,
USA
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![]() i think theres too much blue in the background and the sky, the sky is still one color, you may just have not gotten to it yet, but dont just leave it flat.
as for the big ol' mothership, i thought it was a small ship very close as well. My suggestion is to knock down the contrast on it. Things far away have less contrast and take on the color of the air around it. so knock down the contrast, and i dare say add a little bit of blue, and it should take on the apperance of a missive ship in the distance. |
11 November 2004 | |
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an angel decends here
Justin Waldron
workstudy
USA
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i agree with codenothing that the contrast of the mother ship would make it look futher away and maybe moving it back in the horizon might heop as well i think it looks really good have fun with it and good luck
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11 November 2004 | |
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Frequenter
Sidharth Chaturvedi
Coral Gables,
USA
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This is turning out great- the sense of chaos is very much there, and I like the battle effects.
Personally, I like the color tones in the sky and ships, I dont think there needs to be more contrast. Also, great work on the composition, it really keeps your attention at every point. |
11 November 2004 | |
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I used too many monkeys
portfolio
Michael Dashow
Art Director / Illustrator
Oakland,
USA
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In addition to what CodeNothing said, I think that you could exaggerate the perspective on thise twin laser beams more to make the ship look larger and/or further away. right now the bams are nearly parallel, but you could experiment with taking the left beam and lowering its target, maybe use a vanishing point somewhere on-screen as a guideline. Another thing might be to make its lower windows smaller - with them so large, they make the ship look smaller. Either way, the piece is coming along well! Great feeling of chaos so far!
best of luck, -mike |
11 November 2004 | |
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Lord of the posts
portfolio
Cliff Cramp
Illustrator
Cliff Cramp Illustration
Buena Park,
USA
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Final Coloring: Assault
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11 November 2004 | |
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Lord of the posts
portfolio
Cliff Cramp
Illustrator
Cliff Cramp Illustration
Buena Park,
USA
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Walrus; I see your point, I'll work on that after some detailing of some of the image. I should know better on the perspective, but that one was a real goof.
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11 November 2004 | |
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Traveling Boogieman
Thomas WENDTNER
Tattooartist/Artist
tommy lee tattoo
Bergisch Gladbach,
Germany
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Good idea to put the wing behind the building, BUT...
Now you have to crank up the details of the buildings in the midground to the amount of the ship and also the contrast. Or you lower the contrast on the ship, so it falls optical behind that building. The Detailthing is a huge NO,NO... |
11 November 2004 | |
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Lord of the posts
portfolio
Cliff Cramp
Illustrator
Cliff Cramp Illustration
Buena Park,
USA
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Yeah Tommy, I know what you're saying. When I said detail, I meant modifying it a bit. I dropped the contrast from the last one post to this in the ship. I won't add anyone contrast to the ship. I will add more detail and contrast to the buildings though to try a bring them forward. I seem to be pushing and pulling at this one far more than usual which isn't a good sign. Thanks for keeping my on the straight.
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11 November 2004 | |
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Keeping Schtum
portfolio
Jesse Speak
Senior Designer
Brighton,
United Kingdom
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Hi Sideache, I made the mistake of not having checked out your thread until now. I wish I had! Your pic has a real classic feel to it, something very 'golden age of SF' about it. The style, angle, theme and colours remind me of the pics that used to inspire me as a kid, which is a pleasure to see. As to crits, not sure really. I agree with the recent comments regarding the perspective of the beams. As to differentiating the smaller fighters from the main craft, maybe give 'em a set of coloured stripes on the leading edges of their wings, or decals even? I wish that the main beams and explosions could be brighter somehow, it's as if they are about the same brightness as some elements of architecture. The way to get this would be to step down the levels of the rest of the pic, but I'm worried it might spoil the look. Might be worth experimenting with though. One last thought, to make the main ship seem further away it might be worth lightening its darkest darks a little more with the ambient colour and perhaps emphasising the contrast of the foreground elements.
All in all, it's wonderful, it's immediately one of my favourites in the challenge. Way to go. ![]() |
11 November 2004 | |
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Concept Artist
portfolio
Daniel LuVisi
Conceptual Artist
USA
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wow! Great concept, I love the city, ship and the colors! Everything matches so well =) awesome job!!
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