Grand Space Opera 2D Entry: Marco Siegel

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Old 01 January 2005   #46
Final Image: finished

there is still some time to tweak on it but i got enough...

needs correct brightness/gammasettings to look acceptable

Old 01 January 2005   #47
I rather like the dark colors in this one- gives it a very moody, heavily industrial feel. Different from the other entries too, in that the colors arent as bright.
The scene itself is well done. I like the plane design, very WWIIish.
Old 01 January 2005   #48
Thumbs up

Hi, your image looks great. Very cool atmosphere, also the plane lights and backgroud.
No critics.

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Old 01 January 2005   #49
I don'y know why you cut the shutle top, is like you wont to cut the sky in 2. Very nice cromatic.-thumbs up-
what we see are just reflections...
Old 01 January 2005   #50
Hi, Your painting is really good and the details that you adds there
goes up it upwards.
Old 01 January 2005   #51
Great pic! At the moment I think that clouds r too messy and they split the pic in too many parts. More blur or something to that part will bring attention to right places on the pic, so the viewers eye wont flying around and couldnt find the main interest of th pic. Just my opinion Good luck!
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Old 01 January 2005   #52
i like your image the atmosphere and the color but you must insisting on the light at the right of the compsition good work and good luck
Old 01 January 2005   #53

cool escene. The sunset is beautiful and the style of the airplane is nice.
but try to give it more life to the ambient. it could be dark and to have smoke but give it more contrast
Still looking for inteligent life in our planet

Old 01 January 2005   #54
Looks nice. The feel is very somber and calm, though. You might want to try adding some really dark darks in a few places, such as the plane in the front to pop it out from the background. A few more intense highlights wouldn't hurt either. I think a nice rimlight on that plane in the front would be cool. Also, that thing it's carrying on the cord looks like it's behind the ship below it. I think this is because the ship has more contrast than the foreground element. Usually foreground elements have more contrast than things behind them. It wouldn't take more than five minutes to fix, but I think it might help.
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Old 01 January 2005   #55
yeah thx man. i somehow missed to see this. i will try to overwork it if its still allowed

Last edited by xeNusion : 01 January 2005 at 05:09 AM.
Old 01 January 2005   #56

nice shapes
Old 01 January 2005   #57
Hi Xen, I always loved how you sculpt with light. Great work, good luck!
Old 01 January 2005   #58
Final Image: dying world - finally the final ;)

final overwork.

thanx to everyone who gave me some tips.
i learned lots of new things so even if i end up on the last place it was worth the effort ;)

PS: hey mime!

Last edited by xeNusion : 01 January 2005 at 11:15 AM.
Old 01 January 2005   #59
Hey congratulations on finishing it. You are already a star for having learn lots. All the best of luck and thank you too for poping around my thread to give me those helpful advice.
my creative world:
Old 01 January 2005   #60
i like your work very much, love the dark colors an industrial look
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