Grand Space Opera 2D Entry: Eric Browning

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Old 11 November 2004   #16
Thumbs up

Great idea. Very original. Cant wait to see it fleshed out. Good luck.
Old 11 November 2004   #17
These sketches are looking good, I like the idea of the kid.
"If I only had a brain..."
Old 11 November 2004   #18
Concept Sketch: updated concept

Here's further development of my idea, I felt like the ship wasn't massive enough, and to be as "grand" as the contest calls for I should really push it. So I added a ruined city between the child and the ship, making the ship more of a landmass now. The little black squigglies above the city are birds, which will be a cheap way of accentuating the scale.
Old 11 November 2004   #19
Concept Sketch: updated concept

I also knocked back the value/contrast of the ship to give it more distance, like I said before I'm going for "landmass" here.

Last edited by ebrowning : 11 November 2004 at 07:51 AM. Reason: accidently duplicated post
Old 11 November 2004   #20
Concept Sketch: another update

I did a little further working out of the lower half, sketching in the \"dead robots\". I\'ll combine this with the previous sketch.
Old 11 November 2004   #21
Concept Sketch: one more...

Here's the last two combined, I'm working on the composition. I did a thumbnail where the child is on sort of an island of scrap (as she is now) but it sits higher. Gotta sleep on it. I usually don't spend enough time on this stage, but this contest is a great excuse to take my time and get it right.

BTW, I do have a little paragraph I wrote up on the backstory, I'll post it soon if you're at all curious.
Old 11 November 2004   #22
very cool stuff.

That new concept is deffinately an improvement - very epic, but at the same time, you've got this rush from epic to smale scale (with the girl), which I'm sure has some techincal name but I can't think of it, and certainly makes this piece a very interesting one.

I love the idea of a ruined city between the girl and the huge - and it's v.huge - robot, along with the birds, giving a great sense of scale to the piece, and also giving a more epic feel.

The added detail installment of the 'dead robots' sketch is very cool - helps to see what the scrap was that the girl was sitting in, and if you can get all that detail into your final image, along with great colour, light, and shadow, then I think you could be onto making a truely outstanding piece.

Good luck, and I'm really looking forward to seeing the next development.
Old 11 November 2004   #23
Hi EBrowning, I'm really taken by this idea, it'll make a charming pic and you are going to be able to build this huge contrast of sizes too. Angle is fine, I'm digging the long portrait format. In short... looking good, can't think of anything to crit, can't wait to see more!
pikzel - my website

Steampunk - my entry
Old 11 November 2004   #24
I like much this kind of composition, very poetic... cheer
Old 11 November 2004   #25
Excellent depth so far using tone contrast. can't wait to see the color choices
Old 11 November 2004   #26
Very nice, although putting the girl on the center line kind of makes the image look cut down the middle. Maybe if she was on top of the right side of that scrap she's standing on, it would make the viewer's eye move around the piece more.

Just a thought. Nice work.
"Never attribute to malice that which can be equally explained by stupidity." -Hanlon's Razor
Old 11 November 2004   #27
Thanks, I was wondering about that. I think I'll try that- move her to the right. I was also thinking that I had a horizontal line right across the middle with the horizon, same problem.
Much appreciated!
Old 11 November 2004   #28
On that theme then.... I'm sure you're fully aware... but just remember the rule of thirds and you can't go wrong.

Or at least try and avoid symmetry, this is a BIG compositional no no, lol.

Good luck in finding a good composition (I know how hard it is, I'm still trying... as you fully know, hehe).
Old 11 November 2004   #29
Concept Sketch: yet another update to concept

I took ChrisThatGuy and Stevetwist's advice, here's a new version. I set up a grid in painter that divided it into thirds (thanks, Stevetwist!), and that helped me improve the composition.
I think I'm getting close, the next step will be to resolve the details- like the city for instance. I'll also shoot some photo reference, and generally get ready to do the drawing- and get my next milestone in.
Old 11 November 2004   #30
nice, real dynamic pile up. the remnant in front reminds me of a broken cemetary statue. I look forward to the rest of it.
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