CGTalk > Sponsored Challenges and Awards > Past Challenges (Archives) > Older Challenges (before 2007) > CG Challenge XVI - Grand Space Opera - 2D
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 10-27-2004, 08:32 AM   #31
andreasrocha
Crazy Fool
 
andreasrocha's Avatar
portfolio
Andreas Rocha
Freelancer
Queijas, Portugal
 
Join Date: Apr 2003
Posts: 1,353
Great!...Fine concept. Things you could improve:
1. that cliff on the right, doesn't really frame the image...perhaps you could leave it out.
2. the space ships look like they are coming from out of the water. Perhaps they could have more erratic flight patterns.
3. some debris falling into the water, would look really good.

These are just opinions...your work will turn out great for sure!
__________________
2D Illustration - www.andreasrocha.com
3D Architectural Visualization - www.arocha3d.com
 
Old 10-27-2004, 08:47 AM   #32
Erebus74
Veteran
 
Erebus74's Avatar
portfolio
Giorgio De Michele
Castelfiorentino, Italy
 
Join Date: May 2004
Posts: 34
.

Wow, the third sketch is even better!
How much time you spent on that?
I wish I had a so fast capacity in visualizing the scenes on sketch, like you. Those seems almost alive!!!

Great work!!
 
Old 10-27-2004, 01:09 PM   #33
element5
Welcome to the dark side.
 
element5's Avatar
portfolio
Mark Alford
concept artist
none
Adelaide, Australia
 
Join Date: Aug 2003
Posts: 2,127
OOHH! I do like that....
__________________
RALPH!

I create therefore I am....

MY WEBSITE

EON Challenge
GOON WORLD Project
SERVICEBAY12
 
Old 10-27-2004, 02:06 PM   #34
EmpY
renderingTime
 
EmpY's Avatar
portfolio
Daniel Trbovic
santa Monica, United States
 
Join Date: Mar 2004
Posts: 497

Wow (!), 3.0 is great!!!
 
Old 10-27-2004, 03:08 PM   #35
nuclearman
Atomic Veteran
 
nuclearman's Avatar
Michael Crawford
USA
 
Join Date: Dec 2003
Posts: 327
Fahrija, the color scheme in 3.0 is great! I still believe 1.0 remains the most "iconic" of the lot, since the foreground figure implies that this moment in time has had a profound impact upon the people, but simply from the standpoint of "should I develop this because it would -- at minimum -- be a great piece for my portfolio?", I'd say 3.0 is your best bet. 3.0 looks very much like the kind of spectacular concept art you get for major motion pictures (or really neat book jackets!).
__________________
My Grand Space Opera
 
Old 10-27-2004, 03:10 PM   #36
Peddy
Tricksy and False
 
Peddy's Avatar
portfolio
Peter Davis
3d Artist
Brisbane, Australia
 
Join Date: Jul 2004
Posts: 1,319
Go with V3.0. the colours are great and the moment is captured very well.
__________________
"This is what comes through to us."
 
Old 10-27-2004, 05:20 PM   #37
stevetwist
Know-it-All
Steven Twist
United Kingdom
 
Join Date: Apr 2003
Posts: 323
put simply... 3 ROCKS!

I much prefer 3 to the other two. The scene seems to have much more conflict, and at the same time is very pleasing to the eye (be that the colours, the composition, or other things contributing, I don't know - but it is).

Interesting use of the composition from sketch 2 to base no. 3 on. 3 is a lot better than two, yet their compositions are almost identical. I think it's all the ships flying towards the city, and the fact that the buildings look futuristic (more sci-fi) due to their white metalic look, as opposed to an orange earthy (as in dirt, mud etc.) look.

The fact that the only orange in the scene is the fire makes that stand out, which is great. Also, being able to see the other cities further in the distance gives a very epic scale to the piece. (e.g. is this city defending all the others, and when it falls are the others defenceless, kind of feel).

My only crit is the colour of the sky. It doesn't seem to reflect the mood of the piece. It's a 'happy sunny day' kind of sky, and the piece should be conveying strong emotions of loss, pain etc. - which that sky doesn't in my opinion.

Anyway, awesome work.
__________________
----------------------------------------------
MY GRAND SPACE OPERA ENTRY
 
Old 10-27-2004, 07:51 PM   #38
MoonVisionStudio
Digital Illustration
 
MoonVisionStudio's Avatar
portfolio
Jose Pardo
illustrator
MoonVisionStudio
Orlando, USA
 
Join Date: Sep 2004
Posts: 2,296
3! Great color, comosition, and action! love it!
__________________
Jose Pardo


Massive update to my site, tons of new art!




”I've seen things you people wouldn't believe.”
Roy Batty, replicant.
 
Old 10-27-2004, 11:14 PM   #39
Fahrija
pain_emplifier
 
Fahrija's Avatar
portfolio
Fahrija Velic
Industrial Designer
NR21 DESIGN GMBH
Berlin, Germany
 
Join Date: Sep 2004
Posts: 1,711
Hi fellows > thank you very much for this great response.

< Salamander >
Thanks for your rating - the third one is more dynamic rather than epic but as you I also like the warm colors of the first one.
[Vielen Dank Irgendwie habe ich die ganze Zeit den Eindruck das alle anderen die Messlatte immer höher setzten und ich nur versuche drann zubleiben.]

< Tranchefaux >
Thanks for your comment. "Perhaps" is the right word.

< andreasrocha >
You are defenitely right. The cliff in the forground needs some more attention because it has not the right shape to frame the sequence. But I am not sure if the scene comes along well without anything in the foreground. Yes, the ships need to be placed much more readable into the context but this was just for the first view to see if it works. I created the mainship at last therefore it looks so uncordinated alltogether. The debris will be the fun part when I decide to finish this one.

< Erebus74 >
Thanks for compliment The picture took me round about four hours nonstop from coming home after work at eight o clock till posting at midnight (european time). Might be long time for some people but I can´t handle it faster [img]images/icons/icon9.gif[/img] and constant through all pictures I make. Scetch 2 for example took me much more time to create with more breaks though it doesn´t look much more complicated than sketch 3.

< Michael >
You really have an good eye analysing images. Your post describes what I thougt. The first one is still much more iconic and I also still like it but I don´t know if I can conserve the "profound impact" through the final. That is the focal point though there is less action than in sketch 3.

< stevetwist >
thank you very much for this detailed comparison and also the description of your impression you have watching my sketches (very important! we all see things with different eyes). The sky looks a bit to friendliy indeed. In one hand it should describe a peaceful place and on the other hand it should express the effect of the attack. Difficult to find the mixture without loosing (or removing) the center of interest.

I just try to see if I can make another initial scetch

Greetings
Fahrija
__________________
 
Old 10-27-2004, 11:23 PM   #40
ered dium
Frequenter
 
ered dium's Avatar
Leonardo Calvillo
traveler
Mexico
 
Join Date: Jul 2004
Posts: 161
It likes excellent, the color is really great.
 
Old 10-28-2004, 12:09 AM   #41
Bishoppess of Death
Veteran
Robin C
USA
 
Join Date: Oct 2004
Posts: 50
ok idea but...

I'd get rid of the smoke clod going up the right hand side of the picture, since it draws attention away from the compostion. The others are correct in that hte first on has a more dramtic feel, but I like the color scheme of this one better, and with a little work, it could really turn out great. Maybe you could have one of the fighters dropping out of the carrier (i'm assuming that's what it is), possibly another carrier (and smaller set of fighters attacking) on the other side of the city, and maybe (big maybe here) a few little fighters of a different style coming out of the city to engage the attackers....but that's me. You could also darken up the sky maybe, make it a bit warmer and earier to convey the danger.

Ok, that last sentance just sounded stupid.
 
Old 10-28-2004, 11:28 AM   #42
Erebus74
Veteran
 
Erebus74's Avatar
portfolio
Giorgio De Michele
Castelfiorentino, Italy
 
Join Date: May 2004
Posts: 34
.

To me 4 hours is not so much, beacuse I'm sloooooow.
Maybe I concentrate too much on the subject I wanna depict and don't let the images go for themself.... Boh!
__________________
__________________________________________________ ______
My Space Opera
Jack Slater
Baron Fredo BughenHagen
 
Old 10-30-2004, 06:48 PM   #43
Fahrija
pain_emplifier
 
Fahrija's Avatar
portfolio
Fahrija Velic
Industrial Designer
NR21 DESIGN GMBH
Berlin, Germany
 
Join Date: Sep 2004
Posts: 1,711
Concept Sketch: Sketch 4.0



another very rough Sketch. I´m not very content about this one and do not consider to go with this one but it belongs to the work in progress therefore I decided to post it also. There´s still enough time to search for some other stuff before I go with Sketch 3.0.
__________________
 
Old 10-30-2004, 08:38 PM   #44
coCoKNIght
Child of the Night
 
coCoKNIght's Avatar
portfolio
Fabian Hernandez
Screen and Motion Designer
coUNDco AG
Basel, Switzerland
 
Join Date: Aug 2002
Posts: 1,794
Send a message via ICQ to coCoKNIght Send a message via MSN to coCoKNIght
I personally like the first concept best and I also think it's the most iconic. It shows the contrast between ordinary people and gigantic constructions...
__________________
 
Old 10-30-2004, 08:39 PM   #45
NinjaA55N
pencil-jutsu
 
NinjaA55N's Avatar
portfolio
Blaz Porenta
illustrator, designer, art director
Blaž Porenta s.p.
Cerklje, Slovenia
 
Join Date: Mar 2004
Posts: 1,816

Great concept sketches! Very nice technique.. I still prefer the first one so far, but all the other havel possibilities to be an exellent finished pieces. I can really feel the pictures. Good luck at this challenge!
__________________
My Blog

DW V 2d
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:06 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.