|10 October 2004||#34|
Ciao, sono Io.
Join Date: May 2004
Hey Blackarts, thanks so much for taking a look at what I've got down so far. you're suggestions were really helpful. maybe someday I'll be a winner too... in life hehe
hmm trying to find something for you to work on... how about the closest areas of the foreground? whats going to be there? How close will it be? and the "flag pole" sort of form on the right side with an orange form under it is still confusing at this stage... is that a part of the ship above or the forground? its its the front of the ship you may want to play with the anges to make them line up better and at least at this point the hue is to different to read as part of the rest of the ship. if its a specific object on the ground, it of course needs more definition so it can read as an object rather than just mark.
your compositional strategy is similar in some aspects to Frazetta's paintings; as the hero and heroing are central on a mass/ hill in dynamic posture; the moon present in the back... but the handling of the sci fi theme is contemporary and unique to you.
Magnificent. Fantastic, and you just got started!!
|10 October 2004||#35|
Tricksy and Falseportfolio
Join Date: Jul 2004
i was wondering where the previous winner went to! good start you are off to. im still struggling to get that level of implied form in digital concept work. and how so! a concept on a more personal level works very well, and yours already has impact.
"This is what comes through to us."
|10 October 2004||#36|
Games Development Student
Join Date: Dec 2003
Love the image already
The composition is so good its scary, i must say i really love it already. Something just tore down the recemblence of my image in my brain . Btw, i think i can see something similar with the last winning piece, uhm, the guns and colour buildup? But since i belive its in a early stage anything can change. Its going to be fun to watch this thread.
Projects for now: coding
|10 October 2004||#40|
sound fx maker
Join Date: Jan 2002
wow thanks guys, I'm glad you are diggin this even in the embyronic stage it's in at the present.
andreasrocha; the poses are basically placeholder and will likely be changed. I shoudlnt have really even done anything on the faces this early, but I couldnt help myself - again they'll be changed. I would like to have the woman looking up into the sky at something (?)....still have to figure this out.
russelcollins; you are right man, the ship will have to be pushed back a bit.
duddlebug; thanks duddle...I dunno if it will be better - just different. btw your cartooning skills are awesome....I am green with envy.
Hillartsympho; that flag looking thing will probably be a tattered flag with fire behind it...or not. but that's sort of what's in my head. As for the foreground, probably alien corpses.....still need to figure it out. Frazetta uses strong focal points in his compositions which is what I try and do as well....I want to get the viewers eye to focus on a specific area, then move around and check other stuff out.
Peddy; thanks, I appreciate your comments.
ZuraK; I do a have a thing for big blue laser beam guns...I admit it.
thanks all....more to come sometime soon....
Last edited by Blackarts : 10 October 2004 at 05:41 PM.
|10 October 2004||#41|
Plays well with othersportfolio
TD / shader / modeller
Join Date: Oct 2003
Great composition. I'll certainly be watching this thread.
My only suggestion would be maybe it could use some silhouettes of the enemies rising up in front of the mound on which the heros are standing.
"Never attribute to malice that which can be equally explained by stupidity." -Hanlon's Razor
|10 October 2004||#45|
Prof. Freelance Illustrator
Join Date: Jan 2003
I think it would be cool if the girl were severly kicking an alien in the head with a stilletto boot and blasting another. Very moving image nice composition!
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