Grand Space Opera 2D Entry: Vijoi Daniel-Iulian

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Old 10 October 2004   #61
I've been created a little DOF didn't have the sensation os space quite much..and still need some work there all the way at details apear more and more....also cleared in the left side the clouds a bit..and added some stars......
Old 10 October 2004   #62
Line Art: gate detail

here is a gate larger view....
The world is surrounded by art, enjoy your art!

Old 10 October 2004   #63
Line Art: ship detail

larger view of the ship also.....but like I said needs more details...small ones to indicate the metal blocks...or parts......after all the ship can't be made of one part.....
The world is surrounded by art, enjoy your art!

Old 10 October 2004   #64
right now I'm workin at some concepts for the droid the flying module...I'm thinking to enlarge some parts for more estetichal look....for example the part that keeps the motor behind the head......also I'm thinking about the intruder..the one who wants to attack the gate .....and wich the guardian droid is trying to cach....


Old 10 October 2004   #65
Lovely work techart

So accurate with smooth colors. Kinda makes you think of other worlds. Mainly because earth is so filthy.

It already looks better than your machine flesh entry so im waiting for more updates.
That hot air coming from the port is nice touch.

If you make the picture overly busy i think it would loose all the impact it has, but its your painting. Good luck!
Old 10 October 2004   #66
Great work Techart, nice design, composition, and colors.
I didn't read all the thread (!)..I was just wondering about the "epic" side of the picture...are you going to put some elements that reveal this or not ? You seem to work fast.
mitakuye oyasin
Old 10 October 2004   #67

Very smooth and clean style. Keep up the good work. The heat is also a very good touch. Good luck.
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Old 10 October 2004   #68

Techart, I'm loving it. You manage to create artwork which looks like airbrush work, beautiful crisp edges without looking too digital. Reminds me of Ryan Church's style while being tighter, which is a very good thing! How are you maintaining those sleek curves... vector shapes and minutely feathered selections? I'd love to know.

One thing: I'm wishing the 'gate effect' would pop out of the pic a bit more. Possibly it's because the landscape is so light that it's hard to pick out. I'm also not too fond of the smeared blending of the elements within and behind the gate zone, I think some kind of large scale refraction / distortion might be more effective, I'm not sure. Hell, I'm struggling to find something that doesn't make my jaw hit the floor.
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Old 10 October 2004   #69
Finally a bigger pic and details! I dont have time to comment it right now, but it looks awesome for sure.
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Old 10 October 2004   #70
It's quite an amazing piece!!!
Good luck!

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Old 10 October 2004   #71
I think you draw for work.
Awesome pic!
Old 10 October 2004   #72

It has a DUNE feel to it with the orange and the sun set colours very nice and the ship is incredibly colored
Master and servant challenge
Old 10 October 2004   #73

Your drawings and setting colors are good you to surely make
large a space opera...
Old 10 October 2004   #74
You're very fast, and your pictures are too good for mit to crit so... keep it up
Old 10 October 2004   #75
Wow! This is looking good so far! You seem very confident when it comes to colors and rendering - you won't have any problem there!

The thing I'd love to see, are a bit more design sketches. You've stuck to the ship you have now for a while, but imo it could use a second round of designing. The ship feels like it's stuck together by different parts from several ships. In some parts it's very flowing (top + rear mostly) and in others it is very blocky (the small front wing) - it doesn't feel as if the parts speak the same "language". I'd advice you to go for one style.

Hope to see another rocking update real soon!
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