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Old 12-30-2004, 08:20 PM   #61
Kragh
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Henrik Kragh
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Great

Glad it was usefull.

Bye for now
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My grand space opera entry (3D)
 
Old 12-30-2004, 08:23 PM   #62
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Henrik Kragh
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Hehehehehe

Great.

Maybe you could come up with an other form placed in that area, kinda empty now, sorry for being so much trouble....

Well, BYE, I really need to go...
(unless there is a new post again, when I submit this reply...)
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My grand space opera entry (3D)
 
Old 12-30-2004, 08:24 PM   #63
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Bye

There wasnīt, Bye
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My grand space opera entry (3D)
 
Old 12-30-2004, 08:32 PM   #64
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hmm! yup will do something!
 
Old 12-30-2004, 08:48 PM   #65
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Modeling: first head



yestadays try at a head. any c&cs?? and yup forgot the ears
 
Old 12-30-2004, 09:27 PM   #66
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Henrik Kragh
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Head

Back again. Needed to drive to my ex-girlfriend to deliver a pair of my daughters gloves, which I forgot to deliver after christmas.

About the head, Overall nice attempt. But there is some problems. Mainly in the eyes.
I would be glad if you could post all your viewports, Kinda hard to really see the shape, and point out the problems. But donīt worry, this is close to being great.

As Iīm mainly a drawer, who tries to jump into 3d, I have a lot of knowing in proportions and shapes, as you canīt fake anything when you draw(no fancy light and photoreal textures to cover up for main shape failures) I just hope you donīt think Iīm a show-off kinda person. I really just want to help you.

Did you add eyebrowse etc. in some kind of post-production?

see u
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My grand space opera entry (3D)
 
Old 12-30-2004, 09:32 PM   #67
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thats the best angle hheheh!

yeah did some quick touches in ps

yup will post more of it shortly , me going out for a while
 
Old 12-31-2004, 12:46 AM   #68
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Henrik Kragh
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Sorry

Hi

I promissed to make an update in my entry. I wonīt. Itīs just too bad to show. Then I thought; "Oh, not in the engine-glow-for-human-fighter mude, maybe work on the moon fragments....(?)". Same result, really not worth showing either.
So, one night wasted, canīt afford too many of those...hehe

Need to sleep now, really nice "taking" with you.
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My grand space opera entry (3D)
 
Old 12-31-2004, 07:35 AM   #69
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And here are things happening! You're really in for a good and flying start - love that robot! Very cool - with or without imtimate parts
Good luck with the head - I'll follow your progress
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Old 12-31-2004, 03:10 PM   #70
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Talking happy new year

ok no problem kragh and yes nice to "talking" to u too heheh

Gunilla: thanks ! u are most welcome to drop by and comment any time!


and To all of cgtalk members,moderators,visitors ,administrators....etc , A VERY HAPPY NEW YEAR!!
 
Old 01-01-2005, 12:06 AM   #71
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Modeling: Man Head



here is the second attempt at head modeling..view!!
 
Old 01-02-2005, 01:48 AM   #72
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Hi Hamid

Great male head. Think it will do fine with the body. Still have some problems with eyes, the same problem as in the female head. They are simply not eyeshaped, if you know what I mean. The shape is simplyfied, like if it was meant for some sort of cartoon character. Just think that you should work some more with this area, as it is the most importend place in a headmodel. Itīs here the charater gets life(imo).

Hope youīve had a great new year party, looking forward to watch a lot more work from you in the new year.

Btw. I may give up on this challenge, I keep getting more and more work to do, and still need so much work to be done in gso. Iīve not desided fully, but Iīll let you know.
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My grand space opera entry (3D)
 
Old 01-02-2005, 04:34 PM   #73
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Smile

yeah i knew about the eye too! thought nobody would notice ! already fixed that. think i will now post after i finish texturing the lot, and besides there is landscape to work with.

Hey Kragh dont go quiting ! hope u'll forget that thought!
 
Old 01-02-2005, 07:16 PM   #74
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Quitting or not.....

Hi Hamid

I know about "hoping no one will notice"...and it works fine most of the times. I guess eyes are the first face part people see, so they just have to be good.

About quitting or not, Iīm actually working on texturing my human mothership. BOOORRIIING!
So far my ship contains 75 mat. IDs. And Iīve only textured 1/3 of it...... I should never have made so many details in the main mesh......
Well, anyways, I thought about it, and from now on(after making the last texturing), my work in this challenge will be composition, testrenders and so. And thereīs a lot of render waiting in this part of the challenge. So instead of just sitting and waiting for a render to complete, I could work with other stuff elsewhere. So Iīll try to stay in, but have to drop a lot of my original plan.

Thanks for your comments in my thread, glad you can use my comments

See u
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Old 01-02-2005, 07:24 PM   #75
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hehehe ! so i picked the wrong place heheh. im also thinking of deviating a little from the orignial sketch. the concept will be the same but i think ill give some changes to the scene.maybe a little more action.
 
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