Grand Space Opera 3D Entry: Stéphane C.

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Old 11 November 2004   #46
Texturing: texturing dock



Some map a realize for the docks, 60-70% of the mapping-dock is realized...
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Old 11 November 2004   #47
Great work, fantastic detail on the models. Can't wait to see the final image.
 
Old 11 November 2004   #48
Texturing: Docks



mapping of the docks, this is a quick default scanline render, to apreciate the specular maps I will made tests with Vray. I have to merge more details for the dock... bottom, more technical props, and also merge the space-ships...
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Old 11 November 2004   #49
Very detailed models you have there... great job!
 
Old 11 November 2004   #50
point of view

Hi,

I like your camera angle... really interresting view.
 
Old 11 November 2004   #51
Thumbs up

stefgrafx, your texturing is awesome!!! very good, very good. and i like the daylight version than orange one.
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Old 11 November 2004   #52
Texturing: final texturing for docks



test with V-ray render system to see how react the specular-maps, I will merge ships later... and next step starting modeling the pilot... perhaps some detailed 2d sketchs before...
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Old 11 November 2004   #53
That is very impressive modeling and texturing. think it's great work! Am inspired to see how effective good maps can work out. Am looking forward to seeing the pic come together. Good luck! Claireabella
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Old 11 November 2004   #54
amazing texture on the amazing model!! simply amazing It has an unique mood, which I like very much. I'm not sure about it, but I would make some tests with a small lights on this building. Some small lighing elements could make this image more real, and gice a bit live to this building. But it could destroy this unique mood.... so I advice to simply try

good work so far!
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Old 11 November 2004   #55
I like the vray test rendering... a sweet mood but with a lot of contrast... I adore... I'm so curious to see the scene with ships...
 
Old 11 November 2004   #56
superbe, tout ca bien eclairer ca va taper
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Old 11 November 2004   #57
arturro: I don´t think I´m going too put too much lights I whant a dark "atmosphere" not a blade runner style... and the pilot that will be in the foreground, will have some lights on the helmett etc to give some contrasts to the final image, how say the guys from the mars-rover web page "stay tunning"


Lemog: I hope don´t have too much problem merging all the elements... my CPU is a little afraid :(

I´m doing some render test to see at how resolution I can render the final image... For the challenge the guidelines ask for 3636x2657 pixels... I don´t know if people here remember that For my part Y believe I could render the final image at 2600/2800 pixels Hight...
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Old 11 November 2004   #58
Cool

eeeeeee. i dont konw what to say......just.......wow.....amazig.
great work
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Old 11 November 2004   #59
nice texturing mate and great lighting!
keep it up and cheers!
 
Old 11 November 2004   #60
Thumbs up

grat modling and great texturing
 
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