Grand Space Opera 3D Entry: Adrian Tee

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Old 11 November 2004   #61
great desing on that ships, I like all of them!
 
Old 11 November 2004   #62
divinitus

Divinitus is particularly good. Novel, believable, menacing - A difficult combination to get.
 
Old 11 November 2004   #63
Modeling: divinitus modelling cannon



divinitus main cannon, i modelled the cannon parts and some front part of the ship. trying to go for the industrial kinda of look under a sleek armor. any suggestions? critics???
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Old 11 November 2004   #64
Modeling: divinitus - modelling



Some details on the main cannon and tusk-like thing there... This view is front below. Any comments?
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Old 11 November 2004   #65
Modeling: divinitus



Divinitus from the front, here you can see the 'tusk' and cannon. Be aware that it is still a lowpoly version.
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Old 11 November 2004   #66
I love the intricate details visible in the side view tail. Very nice! More please
 
Old 11 November 2004   #67
AMAZING... your design style is really great. love it !

jdd
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Old 11 November 2004   #68
Modeling: divinitus



divinitus modelling continued.. Ill keep modelling but for now I have done little by little. Hopefully I can finish it in time. Good luck to all.
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Old 11 November 2004   #69
Hi

For some reason you have now made comments on my work twice, which I appriciate SO much!!! I like your work as well, very unique designs, especially your ship. I wish I had the patients to make some drawing sketches first, and apply them in my scene as you have done. I constantly do this; , because of failures made in my "sit-down-and-model-right-out-of-imagination" kind of working. Failures that just take so long to repair, as I suddenly realize how bad something, made too many "undos" ago, looks. And my last save is always too old for just reloading an older mesh. But that´s the way it is...

Keep modelling great stuff, work hard, only two months to go.....
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My grand space opera entry (3D)
 
Old 12 December 2004   #70
I learned it the hard way about doing sketches. For other they can model on the fly but for me I have to sketch out first whats on my mind before I can model them. And it helps with the sense of proportion and details! ALways sketch first! Best of luck, I hope I can finish on time.
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Old 12 December 2004   #71
Modeling: divinitus



Divinitus modelling update, blocked version not smoothed yet. Still low poly and need to add more detail to the center and back of ship.
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Old 12 December 2004   #72
Modeling: divinitus - modelling



Bottom view. Comments???
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Old 12 December 2004   #73
Hi there! please show it with some different lighting, because it's hard to see and judge the shape(ot it's just my old monitor ). From what I see it looks good, I wouldn't change it, maybe only make it a little bit wider.
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Old 12 December 2004   #74
I agree I think that giving the lighting a kick up would help us to be capable of seeing the details you have put into this. Waiting for more updates!
 
Old 12 December 2004   #75
Sorry all, been out from the internet for 2 weeks so no update during this time. However I have not been idle. Check out these updates...
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