Grand Space Opera 3D Entry: Andrzej Sykut

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 11 November 2004   #61
absolutely fantastic character Andrzey !!!
very, very expressive!!!
great work man!!! really great!!!
best of luck and cheers!
Old 11 November 2004   #62
Teapot-7: thanks. The previous guns were no rayguns - more like advanced looking blunderbuss. Some steampunk elements are likely to appear in final image, but not sure if i go totally that way.

Hasch2o, shoey: Bullets - yes, thay likely will appear. Holsters - that is another matter, they'd be bit too big, and typical belt holster can be a bitch to rig. Maybe something at the back - but not sure . Scar will come, i'll do it with a texture .

overcontrast, greentek: thanks
"Life is not a problem to be solved, but a reality to be experienced" - F. Herbert
10 CGChallenge entry
Old 11 November 2004   #63
AMAZING character!!!

Man your modeling is excellent! I like it a lot!!
Very nice style, and for the guns, i like the second one, they don't disturb me, also if it's space opera, some "relic" from the past can be easily merged with something a little more scfi...
Great render too!! I don't know if the question was already ask, but wish soft did you use?

But one more time : Nice Work i like it!!!

Waiting for update.
Old 11 November 2004   #64
the fatman , can i call him fatman ? , is coming great!

Concept designer
Old 11 November 2004   #65
THis model is just too cool. Love the character. Great progress, can't wait for the texturing.
Old 11 November 2004   #66
Aaaaaa haaa
This Is a Great Gun Hope See More And More of Him
Survival Shader Pack | Arnold Material Library For Autodesk Maya
Old 11 November 2004   #67
Modeling: bullets ;)

Added the bullets - they ideed fit him (although technically that kind of bullet would not fit his weapons - let's just assume it would;)). Ok, now no more of him until i have some concept of the final scene. Then i'll move to the texturing :) and rigging :(.

Edit: Thanks guys for your kind words. Model and UV is 100% wings3d, render is a quick radiosity setup in cinema4d (not so quick to render) - but radiosity is unlikely in final image. Everything will be lit by hand, with AO pass to bring out small details.
"Life is not a problem to be solved, but a reality to be experienced" - F. Herbert
10 CGChallenge entry

Last edited by azazel : 11 November 2004 at 05:29 PM.
Old 11 November 2004   #68
hey azazel

as expected, the bullets look great.
I'm really looking forward to the textures.
What kind of Color-scheme do you want to
use? Do u stick with your sketches or do you
want to experiment a little??

Will he have a crew? or even a ship???

Can't wait for updates!!


Old 11 November 2004   #69
Hey azazel

The pirate is looking really great, those guns and the bullets are great, like the big hands of the guy Great job there!
Every expert was once a beginner.

Old 11 November 2004   #70
Hey azazel

Thats a nice bit of modeling, great scale and mass, his boots look a bit wooden though

would need to look softer to high light movement, its only my opinion

cant wait to see the full scene, nice work the guns are super classic, bullets the biz!

Old 11 November 2004   #71
Hasch2o: I'll experiment a bit, but i want to have a color scheme of the final image first, then work out colors for this guy - it's easy to find interesting schemes for him alone, but not sure if they would work in a bigger scene.

Kaksht: Thanks

patina: The boots are actually mostly metal - based on a real divers boots. but real ones are not flexible, so i made the sole three part, so it can bend
"Life is not a problem to be solved, but a reality to be experienced" - F. Herbert
10 CGChallenge entry
Old 11 November 2004   #72
cool guns and lets see the composition he's going in, because we might not see the bullets if he's looking away from us, no? Good luck. - But, I'm sure you might not care about that because regardless of how this competition ends, yuo're going to have a cool model after all! peace
AxisOrigin Animation Studio

Ara's Flight - Short Film About the Armenian Genocide
Old 11 November 2004   #73
It's my first time in your thread, and it will not be the last, for sure, azazel.
I love your pirate, it's very funny. Keep working!
Old 11 November 2004   #74
great character ! the classic style guns looks better then the first one .

and i'am looking forward the texture too , keep up !
Visit my site:

news,tutorial and cheap models...
Old 11 November 2004   #75
hey dude

amazing character you've created here, excellent work!

my only crit is that I only see the character as the focus of this piece, and no sense of a larger event of galactic history. I haven't been following so I don't know your plans, but I'm sure it will be great.
Hope to see more concept sketches..

Strange Behaviour - Spaced Out (Animation)


Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:57 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.