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Old 11-07-2004, 03:11 PM   #61
adel3d
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Excellent work!
Hope to see the other stages!
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Old 11-08-2004, 07:52 AM   #62
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Modeling: ghost modeling



this is the fastest ship for I.A.
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Old 11-08-2004, 07:55 AM   #63
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Modeling: ghost size



the size view
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Old 11-08-2004, 07:58 AM   #64
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A fleet to be proud of..................really nice work,alot and quite detailed for the amount.The style is very nice,smooth with curves all in the right place,like a beautiful woman.

Your doing another stellar job Snake,I will keep my eyes peeled for more,keep this up,it's already looking mighty fine,and with more to come the skies the limit.......
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Old 11-08-2004, 08:00 AM   #65
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Lemog: thanx my friend...

jddog: thanx a lot for the kind words...they mean a lot to me ...

nobrain:ill be glad to share tricks...but i really didnt understand well what u asking for...u mean how i did the ground? please explain me better , my english is not the best around here

adel3d: thanx!
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Old 11-08-2004, 08:04 AM   #66
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Virtuoso:thanx a lot friend... yes there much... much ...much more to come...i have to make just a few details and the rest of them at texturing time...other way my machine will collapse at the end...thanx for following this one...u did help me to decide my self on participating into this challenge and im happy u did it....thanx mate!


i know , i know, my english sux
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Old 11-08-2004, 08:28 AM   #67
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I am glad I helped pull you into this challenge......As I am sure evryone else is glad to see you in..........By the way your English is good,very good in fact........rock on as always Snake..................
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Old 11-08-2004, 08:38 AM   #68
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I like much the new one with his weapons on the wings, especially with the pipes, it's not aerodynamic, but rather original...
 
Old 11-08-2004, 09:09 AM   #69
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Beautiful sships mate! Nice style. Keep it up.

I was wondering how much are you going to push it with polys in every sship (some polycount/size per ship!). I seem to have some enormous fleets to make too!
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Old 11-08-2004, 09:18 AM   #70
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woah you've been busy, beautiful models......but then I wasn't expecting anything less from you mate
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Old 11-08-2004, 11:31 AM   #71
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Cool updates, I like the ghost ship. Only what I feel is if you can clip those wires to the wings coming out from backside of the guns.
Looks Rocking
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Old 11-08-2004, 11:52 AM   #72
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Hi Jorge, shame on me.... haven't visited your thread, 'cause I haven't seen it...what a pity, sorry mate!

Reading your concept, watching your illus, seeing your modelled fleet makes me delighted of Fantastic looking ships here - especially the fighter u posted at last. Looking forward for updates!
...a great thread here - *** subscribed***
keep on rockin',mate!
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Old 11-08-2004, 05:12 PM   #73
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Ya viendo los diseños directamente en 3d , empiezan a verse excelentes , tu escalas se ven muy bien y no dudo en que termines con una mega entrada .

Keep going Jorge , the designs are looking great .
 
Old 11-08-2004, 07:30 PM   #74
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Michael:

Lemog:hi...thanx for your words....u said maybe is not aerodinamic...hmmm do u think it can be fast or is not believable?

terraarc:thanx...ok about my ships im trying to make them not too heavy in poly count...for example the transporter is : 135542 polys... power battleship: 42270 polys ....ghost : 58348 polys....i will add more details with bump maps and coloring maps...


flyingP: thanx friend

madshooter: thanx...your idea is nice...ill try to move those wires closer to the ship...do you think they look bad as thery are now?

Saschi0815: thanx man...im really happy youre here...is always great to have support from great artist like you!... i need to look your work...where is it?..oh ok ill follow the link....thanx friend!

adr: thanx mate...i think your work is also going to be a great entry...
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Old 11-08-2004, 07:34 PM   #75
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nice work~
i really like your design of the spaceship I.A,, it will still remain in shape from far away~
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