Grand Space Opera 3D Entry: Jeremy J Hampton

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Old 10 October 2004   #46
Modeling: modeling to date on The BEasT

Here's where I am so far on the modeling of the Gilrog beast..only having about an hour or so a day ...going for a very "comic Book" style of proportions and stylizing with this onE.)))
you call THAT a voxel ??
Old 10 October 2004   #47
Nice organic modeling. Course now you've got to get the head finished. That is quite an ambitious concept you worked up and the drawings look fantastic, you really put some time into the quality of them. Mine are quite lackluster, just enough to get the idea. Looking good.
HMC: Model Collection
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Old 10 October 2004   #48
Modeling: Gilrog ...legs...FIN..

A bit more progress made..bit by bit...please look past the slight mistakes in anatomy in this model...trying to get it to look good...on a time budget...more will be refined though as I go..
you call THAT a voxel ??
Old 10 October 2004   #49
might have to add a big fluffy tail though to hide that big fatt AZZ...
you call THAT a voxel ??
Old 10 October 2004   #50
Modeling: The BEAST...less HEad

Finished up the modeling on the Main body of the Gil'rog beast. I'm pretty happy with how it turned out since Ii don't do much organic really have to just follow the natural muscle method for modeling like boxes here...detail out...start witrh a detailed this case the arms..and extend your mesh outwards adjusting the contour lines of the curves as you go outwards...Lightwaves extender feature makes this easy...and of course patience...tweaking each vert. from just about every angle you can see it at to give a nice bulging look....anyways babled on enogh...onto the head and gear !
you call THAT a voxel ??
Old 10 October 2004   #51
wow its looking amazing.
Old 10 October 2004   #52
how did i miss this one? awesome sketches/concepts, your a very skilled artist! the model is loking very nice so far too! I will be watching!
Just a newbie loving art & trying to learn!
Old 10 October 2004   #53
Talking nice thread !

yeah man, this is an originally way of work . wow...
You have a heroic fantasy view exciting !
i want to see more...
i ll see your work during all the challenge .
Keep on.
universe is my playground << my firm >>
my Grand Space Opera
Old 10 October 2004   #54
Modeling: meshing out the mouth

Not much has changed since last..just began to mesh out the head..this is just the base skin......I wanted to show the progression...Head will be finished tonight I hope with the basic mesh..then I'll start to tweek...
you call THAT a voxel ??
Old 10 October 2004   #55
looking pretty good, nice concept too. Keep it up .
Silly rabbit, tricks are for kids.

In the year 4016...
Old 10 October 2004   #56
Modelling is coming along great

I create therefore I am....


EON Challenge
Old 10 October 2004   #57
Modeling: head modeling...curves

a little father along in the development of the head mesh...this kinda shows how I model with curves for complicated a proper flow to tthe face and makes things like adding wrinklyes and details much easier,,,splines are the way to go !
you call THAT a voxel ??
Old 10 October 2004   #58
cool stuff Jeremy!!!
im afraid even imagine what you'll get in the end.. some nasty crushing stuff..
keep it up man.. coming along really very cool..

P.S. "Go John, Go!"..........

Last edited by greentek : 10 October 2004 at 05:58 AM.
Old 10 October 2004   #59
Seems like im not the only one that likes splines. Is the entire beast made of splines?
Silly rabbit, tricks are for kids.

In the year 4016...
Old 10 October 2004   #60
Nice; reminds me of those beasts from SW Episode 2.
(Glad to see I'm not the only LightWaver here )
My eyes are open, yet I continue on dreaming
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