Grand Space Opera 3D Entry: Brian Linwell

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Old 10 October 2004   #16
Modeling: 3D wings



This is the image with anti-aliasing.
Theattacking alien ship.
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Old 10 October 2004   #17
nice design, let's see the body!!!
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Old 10 October 2004   #18
HieSpike- Yeah I'm sketching various body ideas. I also did a pencil
sketch of an opera singer, overweight, in a space costume...hmm
can't be anything but an entirely original dude, so I guess doing a
cartoon of Luciano Pavarotti howling bigtime in space boots and
blaster at his belt, while very funny, will have to be changed to
some imaginary alien wanna be! I plan to put that original concept
in for laughs though.
 
Old 10 October 2004   #19
Cool entry...


I like specially the second POV, the one right down in the city. Way more dramatic.


Stefano
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Old 10 October 2004   #20
I'm using Lightwave too, HieSpike. I did the Photoshop sketch at a coffee
shop on my laptop, moving my dongle from my Dell 3ghz desktop at home.
Now it's back on my laptop and off to work for an hour or more in a
coffee shop. I use an Intuos tablet, the cool translucent black special
edition. I plan to work on the spaceship body. Been trying to do edging
grooves using a wedge I made to Boolean subtract the gouge lines on the
ship wings but it didn't work too well so i'll try knifing new polygons and
pulling them up or down. Is that what you do?
 
Old 10 October 2004   #21
Thanks Doublecrash. As I mentioned in your entry I really got a kick
out of your concept! Made me really laugh, first in this contest, Because
it is so original! I'll be keeping an eye on it!
 
Old 11 November 2004   #22
Modeling: spaceship modeling



Here's a body idea i've got. I may
change it. It needs details yet.
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Old 11 November 2004   #23
Modeling: Red Ship



Worked some more on the attacking alien
ship. I also started working on the buildings and I'll probably do more of that next. Then I gotta start on the defending cruiser.
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Old 11 November 2004   #24
Hey!

Good work so far, but try to give the ship more datail and for now concentrate on modeling not texturing. I think you will get better results!

Keep on!
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Old 11 November 2004   #25
high- Yes I plan to give this ship more detail and rework the nose
because I feel it's too skinny. But I want to get the buildings
fermenting in my head too, so I can decide on the look and feel.
So i've been messing with that. I guess I can mix the building
styles, like here in San Francisco you have old victorians to strange
metal buildings to a pyramid skyscraper, so i'll do something like that,
so look out...
 
Old 11 November 2004   #26
great idea work on the ships and especialy textures since your viewing the ships so close
 
Old 11 November 2004   #27
Talking

I seem to be working all over the place right now. I did an insignia
texture for the red fighter, worked more on the buildings, and started
the big defender ship on the left, made a nozzle for it. I'm gonna make
this ship the HUGE one. Maybe i'll work out a collage of these elements
To see if it helps. Maybe i'll post that in a couple days. This challenge
is a blast.
 
Old 11 November 2004   #28
Modeling: The Opera Singer



OK here's my start on the Opera Singer
for the foreground. Hope you like it so
far.He's going to be really houling out
a Space Opera. Any comments?
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Old 11 November 2004   #29
hi Brian, it's hard to comment right now. I'd like to wait till you post some more of that character. Ship looks fine. keep going
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Old 11 November 2004   #30
Modeling: Grand Space Opera Singer WIP



Here is the Space Opera Singer, without his head. Did it get blasted off? No, that's still on the drawing board. He'll also have stylish armor,
heck I might even give him medals and a space gun. What do you think so far?
Any crits welcome.
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