10 October 2004 | |
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lightwave cowboy
portfolio
Jason Lee
Senior 3d artist
Sullivan Branding
Memphis,
USA
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I like that last action shot. The motion blur is a good thing, but im concerned it might blur out all the detail. I hope your planning on adding more detail to the fighter, or maybe you will texure on most of it. Mabye add some more variation to the stars, some really bright ones, some colored ones, different sizes...i think that would add a lot of depth. I will be following this one!
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My website |
10 October 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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@ BookMansBlues: thanks James.. im glad you like it..
![]() @ TheRealFlyBoy: thank you.. ![]() the reason is i want to create antagonistic contrast between human-like civilization from the one side (good guys) and unknown semi-artificial, escaped from the hell and accordingly very terrific and soulless particles (bad guys) ![]() the dark side of the planet will be filled with an well regulated artificial lights of huge megapolises.. trying through this underline highly technological level of an evolution of the civilization.. colors are field for research.. at the moment i dont know exactly which one i'll use.. as well as colors of particles.. well.. that was about the planet.. the angles of the ships and their positioning are aimed to focus attention on the asteroid.. they placed to create some frame around asteroid to underline it importance.. directions of movement also are concentrated on the asteroid.. the little white specks all around the asteroid supposed to be the same frigate sips as on the foregroung ![]() they are the same model of Assault Frigate with heavily reduced polygons.. around 150 polies one ship.. and are operated by particle systems (by Particle Flow system in 3ds max and not by sinister particles from asteroid ![]() well thats all for now.. thank you guys for your comments and support.. cheers.. |
10 October 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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@ otacon: thanks for the comment and advice..
![]() yeah.. sure im planning to add more details to the ship and spend much time for texturing it.. but do you think it worth to sacrifice the main look and feel of the picture just to show deails of the ship? i personally dont think so but its very interesting what community thinks about this.. i think your right about background.. i have to improve it.. but at the moment most important for me is find proper composition.. im still on that compositional stage.. thanks a lot! cheers.. |
10 October 2004 | |
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Veteran
John M. Eberts
Havent figured that out yet
USA
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Originally Posted by greentek:
the little white specks all around the asteroid supposed to be the same frigate sips as on the foregroung
![]() Cool! That is one big rock! Yeah now that I look at it, I can see the engines on some of those ships. Especially down around the bottom. Thats ok about the planet, if this one looks that good Im sure what you end up with will look even better. Cant wait to see more. __________________
Just call me Fly :). My Grand Space Opera Entry The sky is not the limit...THE GROUND IS!!! |
10 October 2004 | |
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Student of CG
portfolio
Keet Mun Wong
Junior lighting/compositing artist
Lucasfilm Animation Singapore
Singapore
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Quote:
Originally posted by Greentek
keetmun: thank you.. yeah.. i intend to put a lot af action in the scene.. though on the current stage its hardly noticeable.. sorry, but i didnt get your idea about developing relationship between the two races.. there is only one race.. another side of impact is unknown particle-like buddies trying to blow up everything around them they do not like.. this particles alreadytotally destroyed one planet without any attempt to establish any relationship.. dang, your work's getting more impressive. My apologies for not explaining the relationship thing clearly. I didn't know that one race was a particle-like thing, so I thought that the two races could have some history of hate or something. Maybe there's a reason why these particles want to destroy everything in their paths? Just a suggestion, though. Need not necessarily work. Cheers ![]() __________________
I want to be a texture ninja! keetmun.com Tommy Lee Jones Portrait 3d Old Erhu Player 3D WIP My Spectacuar 3D My Grand Space Opera |
10 October 2004 | |
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Lord of the posts
take a quess
USA
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Nice update Paul......................I like the color pallette and the view angle.I can only suggest to go with as wide a screen for this praticular set up you have as possible.Even beyond the 16:9 aspect ratio........It seems to call for it.Also I think you should give as much attention to detail as is possible,without your PC burning up of course
![]() Ok,keep at it hard,your efforts are showing up very well.Until later................... ![]() __________________
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10 October 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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Concept Sketch: Sensor/Antenna for Assault Frigate
![]() Hi everyone! I've started adding details and modeling stuff for the ship.. Here is Sensor/Antenna for Assault Frigate.. Please, feel free to crit.. It's welcome.. Cheers.. Last edited by greentek : 11 November 2004 at 05:44 AM. Reason: As well this one more suits for concept sketch.. |
10 October 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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@ keetmun: thanks.. im glad you like it..
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Originally Posted by keetmun:
Maybe there's a reason why these particles want to destroy everything in their paths?
the reason why they want to destroy everything is quite simple.. they need new space for expantion.. something like viruses or so.. but particles are not important.. important is that human civilization (let's call them humans) became so developed that human beings inhabit entire galaxy.. as usualy they have started to think that they reached to the highest level of evolution.. they know everything, they can control a genetic, use the time and space for their purposes.. they have started to think that they are gods.. they were celebrating the approach of the neighbor colliding galaxy.. new solar systems, planets and endless resources.. they were preparing and awaiting for so long time for the beginning of a new age in the hystory of their civilization.. and a new age has really begun.. but not so good as they expected.. sure scout and patrol ships noticed this asteroid long time ago but because of extremely high radiation and because of reason that Particloids didnt attack any ship humans thought its harmless and were awaiting untill it passes nearest inhabited solar system to research it.. but they failed.. what happened you can read on the first page of the thread ![]() @ Virtuoso: an ocean of thanks for not forgetting my thread.. ![]()
Originally Posted by Virtuoso:
I can only suggest to go with as wide a screen for this praticular set up you have as possible.Even beyond the 16:9 aspect ratio........It seems to call for it.
you are totally right.. and iwas thinking about what the best ratio is.. and i've decided to stick on 2.4 aspect ratio.. its much wider then 16:9 though not wide enough.. the problem to use wider format is that i cant represent details on the background.. virtually main action takes place on the background.. its impossible (at least i dont know how ![]() in fact planet is going to be destroyed after such strike i think ![]() in few words asteroid cant be very close to the planet.. to push him deeper back do not works as well.. we'll see.. i'll try to make view wider virtually or change camera depth.. thanks for reassuring..
Originally Posted by Virtuoso:
Also I think you should give as much attention to detail as is possible,without your PC burning up of course
Actually have started.. thanks..well.. thanks a lot for comments and crits guys.. very appriciated.. ![]() cheers.. ![]() Last edited by greentek : 10 October 2004 at 01:49 AM. |
10 October 2004 | |
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The Unforgiven
portfolio
Omar Carias
2 & 3D Animation
Climax3D
Tegucigalpa,
Honduras
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Hey Greentek...
• Cool job! and interesting story, What if the particloid do have intelligence, imagine them as a cloud of sardines in the ocean emulating the human enemy ships as the fellows in "finding Nemo" they all together in perfect syncronizarion making "figures" with their whole mass, it would be super if they were to be animated!
• Also as a suggestion, it may look also great if the Human's spacecrafts were a bit more organic like, nevertheless i like 'em as they are now The best of Luck to you Paul __________________
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10 October 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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@ Climax: thanks a lot Omar..
cool idea about making particles to emulate ships ![]() 1. my idea is that particles will concetrate at the one point collecting huge amount of energy and after that executing horrific strike.. ![]() but i may change this plan for something like you said.. cos it really should look cool.. 2. but about ships i have a clear idea how they should look.. i'll keep the same style.. just more details and stuff.. they'll have some Aztek style.. maybe colors too.. though i dont know bout colors at the moment.. thanks a lot for comment, suggestion and advices.. very appreciated.. cheers and best of luck to you too! ![]() |
10 October 2004 | |
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Ninja
Hagop Kaneboughazian
3D Animator
AxisOrigin - Fat Box Films
San Francisco,
USA
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nice modeling, they are very easy to read. Also, I like the cel shaded look, are you going with that in the end? If you aren't, you should do one in that way just for fun - it might look very cool...nice work!
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AxisOrigin Animation Studio www.axisorigin.com Ara's Flight - Short Film About the Armenian Genocide www.arasflight.com |
10 October 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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@ HieSpike: many thanks Hagop..
good idea.. ![]() and your ship is looking really very sexy.. ![]() cheers.. ![]() |
11 November 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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Modeling: PDS (Point Defence System)
![]() Hi all.. here is PDS (Point Defence System).. defence armament against fighters and missiles.. i may change some minor details but in general it's ready.. looks a bit like some fancy stuff from WWI :D but i've decided to use such style (Aztec/Military) for human civilization.. through this i want to underline the humanity of the one side of the impact.. in my opinion the well known style of a real ancient civilization will subconsciously associate and identify with a civilization itself as well as give a look and make a feel like something real and believable.. now this style maybe doesn't look impressive but after proper texturing i hope it will.. ok.. thanks for reading.. cheers.. |
11 November 2004 | |
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Student of CG
portfolio
Keet Mun Wong
Junior lighting/compositing artist
Lucasfilm Animation Singapore
Singapore
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A suggestion, the base of your PDS looks a little plain compared to the rest of the model. Maybe a little extra detail could help?
Cheers! ![]() __________________
I want to be a texture ninja! keetmun.com Tommy Lee Jones Portrait 3d Old Erhu Player 3D WIP My Spectacuar 3D My Grand Space Opera |
11 November 2004 | |
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Lord of the posts
portfolio
Paul Gulianelli
Hillerød,
Denmark
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@ keetmun: thanks.. do you mean lower round part? most plane part of it will be hidden under the hull.. if you are about some other please let me know..
cheers.. |
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