Grand Space Opera 3D Entry: Martin Sen

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  10 October 2004
Looks great ! very cool colors !
  10 October 2004
Thumbs up

The textures are just awesome!
Every expert was once a beginner.

  10 October 2004
Originally Posted by Steveyola: Its battle star galaticaish to the max.real nice work though.Like where your headed.I quess evrything will have it's influences.Good stuff still.

heya.. I'm not sure if they even airred battlestar galactica over here, but I've never seen it, only until gpepper showed me a link. I see the similarities in the paint job vinyls, oh well.
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  10 October 2004
Looking sharp martin,really nice texture work "ALREADY"....whats in the water over there,it's got you jumping up to light speed.Modeling and now textures are coming out smooth and in the high end district.Keep it at light speed......
  10 October 2004
Sweet model. Textures look nice too, really like the color combinations. Waiting to see more
  10 October 2004
It's sickening how good that looks. I does have a toy look right now, but once you get complete textures and proper lighting it'll likely be fine.
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  10 October 2004
Awesome model...

but I hate to be a nit picker, but man o man it is SSSOOO battle star galatica! If this is the intent then you have hit the nail on the head. Execllent work with the texturing and teh lighting. Needless to say it is a very nice design for a small figther ship.

I was thinking of what final composition ideas you have. What role will this fighter play?

Keep it up.
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  10 October 2004 any case i like it ...And it has great colors and it's wider on the X-axis than the Galactica thinks...keep it up man.....good stuff
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  10 October 2004
Nice stuff versiden the model looks quiete good ,really like the textures that you put on the fighter

Keep the good work
  10 October 2004
Cool and fun ship!
Really love those strong colors - they give the craft an edge. Maybe what´s making it look a little like a toy is the absence of specular mapping... you should give different shades of specularity to each plate. You also could give it burned areas, points with bruised paint, etc, but it´s up to you.

Anyway, so far it´s great! Keep it going!

Alê Camargo
Director / Producer
  10 October 2004
I guess a small fighter will eventually have to appear to be influenced from somewhere - it looks very good to me at any rate. You've got a great start on the 'damaged' textures... just keep scratching... maybe add some small dents and burnmarks from.... cigarettes... er... yes... Make a black and white furry dice hanging from the rearview mirror too! Or one of those dancing Elvis dolls on the dashboard.


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  10 October 2004
Red face

wow I get lost in max for just a little bit and look what you come out with, sheesh, hehe!
  10 October 2004
Your quick textures look like final textures to me . very nice texturing, good colours.
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  10 October 2004
Keep the good work

Thanks for your comments, I have reviewed your work, and as you posted the detail add so much life to the models, so they don't see like paper pieces. You must think for this as if you were to create all this within a studio, and start to think as a designer. Put some pieces here and there, but search a background story for all the elements so that way you can make some more realistic touches to all your work.
  10 October 2004
Hi Martin,

Great moddel and nice textures also! Push it man!!! Aweseome stuffs around the ship's back.

Have a nice day(night)!
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