Grand Space Opera 3D Entry: James Kaufeldt

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  10 October 2004
dam...i remember your alienware entry and i know youre going to kick some a** in this one...i cant wait to see your incoming master piece...good luck friend!
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  10 October 2004
James....................I am expecting soooo much "Eye-candy" with your entry I wish I had a third eye........

Here is to Space opera's and grand epic scenes.............All the best to you,and here is to almost infinite possibilities for this challenge..............Now bring on the "Neuronicon XIII".............And a few malfunctioning machines to go with it sounds zesty............
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  10 October 2004
Thanks for your greetings guys... I'll bring the story here, a brief synopsis, just to give you an idea about my plans:

The background:
Neuronicon XIII, a nice little planet in a galaxy far away, is more or less controlling most of the trade and politics in a distant solar system. The neuronicons are good guys - there's no doubt about that, but since they have the power, they also have enemies. For the past 300 years they have been safe, not exposed to any major attacks from their antagonists - mainly thanks to their technology, effective defensive systems and financial superiority.

The most obvious reason for their technological advantage is their use of an extremely radical approach to clustered computing. Every city across the planet is in fact an enormous CPU, and every city is connected to the main server - a CPU of insane proportions installed several miles under the planet's surface. The power of this setup is indescribable - among it's features we find the capability to accurately predict the local future, which undoubtedly is the key to the neuronicons' successful living.

The moment:
The scene I'm about to model and render occurs at a very sensitive point in time. After 300 years of peace and quiet, it just so happens that the main server CPU is acting a bit strange from time to time. The neuronicons have decided to replace it with a new one. This is not a very simple task, since the processor itself is about as large as a 50-floor building and has to be hauled up by several large freight ships. Unfortunately the enemy forces have found out when this operation is to take place, and they plan to launch a massive airstrike at the very moment the CPU goes offline - the brief moment when the neuronicons are merely sitting ducks with an inoperable defense system.

The snapshot:
A backdrop with the huge CPU being pulled out of the ground to the left, long wires running from it to the freight ships hanging high up in the air, searchlights flashing, a swarm of enemy fighters around the CPU like flies on a pile of dung.... a soft watery landscape heading towards a nearby city/node to the right... In the foreground, a single but mean-looking battledroid waving a big chaingun, and just behind it our hero, Lord Panzerpants, right arm pointing to the sky, his hand holding the remote for the planet-auto-destruct-o-matic just in case he has no choice but to blow everything up rather than surrender the planet to the enemy.

It's the ultimate battle for the Neuronicons.
No matter how it ends, nothing is ever going to be the same.



I've got some thumbnails sketched up so far, but I'll post something better later on instead.

Rock on, and good luck to all
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  10 October 2004
sounds great so far. Definitely one Ill be keeping my eye on.
 
  10 October 2004
Jeez, James
Quote: a brief synopsis
Written the 'bible' for it already - good luck, be watching the updates closely
A.
 
  10 October 2004
Can't wait James! Sounds great. Think BIG, BIG, BIG!!
 
  10 October 2004
uhh, you gonna kick a##
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  10 October 2004
Hi James,
Looks like everyone is here again! I can't. Maybe in the next challenge.

Good luck fellow
Kris
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  10 October 2004
this is going to be good. just let me get some popcorn and a good seat... good luck little wabbit!
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  10 October 2004
Ahoy, cool idea you got there. Will be interesting to follow this. Sounds massive.
Keep us updated!

-pfish
 
  10 October 2004
Yess the ultimate battle for the Neuronicons; that sound good and no mercy for the render
jdd
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  10 October 2004
hahaha wonder what got you thinking about cpu's ........ like it
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  10 October 2004
miketche - Dang it, now you got me adding an epic battle in the background as well

jddog - Nah, I always tend to torture the renderer... this will certainly not be different...

flyingP - My lack of a decent one

All ye others - It's going to be a blast! Got my thumbnails pretty much solid now, so I'll head on towards a more serious set of sketches soon, and then hopefully post some of them tonight or tomorrow (my scanner is not at home anymore, so there's some additional logistics to be worked out)
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xenomata

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  10 October 2004
I'm glad you're taking this down a light-hearted, slightly kooky path JamesMK. I'm sure it's needed amongst all this heavy space angst.
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  10 October 2004
Sounds like a great idea! Really looking forward to seeing you implementing them.

Best of luck James
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