CopyUVClipboard for modo released

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Display Modes
  08 August 2016
CopyUVClipboard for modo released

My first public modo plugin, still experimental so bugs ahead

It stores a bitmap of the current selected UV mapof the current mesh into clipboard.
Very usefull if you have to texture a massive amount of UV maps or to quickly update a modified map in the graphic program of your choice.

As for subpatched geometry you need to freeze it first, will investigate this. Also it only exports the uv of a single object at the same time.
Unlike the lw version the command has been renamed to CopyUVClipboard to avoid confusion with modos own uv coping methods.

Please keep in mind that I'm still on shaky grounds on modo plugin development side. If you encounter any bugs,
don't hesitate to mail me. Compiled with modo 902, there shouldn't be a problem with 10 as far as tested

Donation welcome, I could have put this on gumroad, but I think you need some time first to get accustommed to the plugins workflow
to really apreciate it


http://www.splotchdog.com/index.php...d=61&Itemid=173
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:27 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.