Getting depth pass and 2.5D layers

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  2 Weeks Ago
Getting depth pass and 2.5D layers

I'm trying to get the seamless tiling 2.5D workflow down in ZBrush, but I'm having trouble getting my depth passes to come across correctly (using ZappLink like in here:https://www.youtube.com/watch?v=MdKxM7ynLvE) . It comes across as almost entirely white, barely any data. There is clearly depth though when I make my normal map and render out with materials and such. Is there any way to somehow get the zdepth back to working?
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  2 Weeks Ago
Nevermind, I figured it out! Apparently I displaced my layers in the Z direction so much that ZBrush couldn't get any depth info. My solution was to make a new default plane in a new layer and then DisplaceZ again on the broken layer until it passed through the new plane (that would be about 0 depth) and then merge the two passes together. Like here:

http://polycount.com/discussion/127...on-with-grabdoc
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Personal: www.japetusproductions.com
Work:Straightface Studios

 
  1 Week Ago
Thanks for the info !
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