Problem Rigging and Posing the Character

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  04 April 2014
Problem Rigging and Posing the Character

Hi everyone,
I recently started to use ZBrush to finish adding some detail to my models, and wanted to use the rigging abilities to finish posing the character. I've followed several tutorials but I'm having a bit of a problem finishing it. I'm using ZBrush 4R6 on OSX 10.9.2.
So here is my problem, I have a Tool with 4 subdivision levels. Following both this:
and this tutorial:
I placed my tool at the lowest subdivision, created a ZSphere Rig selecting the subtool and bound it to the subtool. Now When I move the rig I move the low subdivision character with no problem. The problem arises when I try the adaptive skin, I set the density to the highest subdivision of the original tool (4) but if I just click on preview I get the character in pose but with no detail (high polycount but no detail of the original), while if I Shift click on the preview button I get the high detail Character but in the original pose.
I hope I explained myself clearly. Than you very much
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:21 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.