Texture map doesn't match my model?

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  12 December 2013
Unhappy Texture map doesn't match my model?

Hi guys,

I hope someone can help me with this very strange problem. I import a model (.ZLT) into zBrush 4R6. The model appears to look perfect, showing the correct texture which has been polypainted. I then use 'zPlugin>3D Print Explorer' to export the model as a OBJ file. I also ensured that 'Colors' & 'Textures' options were enabled. After importing the outputted OBJ file, the texture map appears messed up. I tried flipping the texture image in all directions but nothing worked. I got a fellow modeller to give it a try, but he also couldn't work it out.

We have tried loading the output file into AccuTrans 3D, KeyShot & Topogun. We have also tried exporting it as a VRML file.

Your help in this matter is greatly appreciated.

Kind regards,
  12 December 2013
It would help if you post a shot of the texture.
I like to learn.
  12 December 2013
Originally Posted by Dillster: It would help if you post a shot of the texture.

  12 December 2013
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