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Old 12-10-2013, 02:40 PM   #1
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Unhappy Texture map doesn't match my model?

Hi guys,

I hope someone can help me with this very strange problem. I import a model (.ZLT) into zBrush 4R6. The model appears to look perfect, showing the correct texture which has been polypainted. I then use 'zPlugin>3D Print Explorer' to export the model as a OBJ file. I also ensured that 'Colors' & 'Textures' options were enabled. After importing the outputted OBJ file, the texture map appears messed up. I tried flipping the texture image in all directions but nothing worked. I got a fellow modeller to give it a try, but he also couldn't work it out.

We have tried loading the output file into AccuTrans 3D, KeyShot & Topogun. We have also tried exporting it as a VRML file.

Your help in this matter is greatly appreciated.

Kind regards,
Old 12-15-2013, 01:48 PM   #2
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Dylan Saunders
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It would help if you post a shot of the texture.
I like to learn.
Old 12-16-2013, 02:14 AM   #3
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Originally Posted by Dillster
It would help if you post a shot of the texture.

Old 12-16-2013, 02:14 AM   #4
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