|12 December 2013||#1|
Join Date: Aug 2011
problem with UV
Could you please help with the problem I faced recently?
When trying to creat texture it got distorted
On screenshots you can see how the model and its unwrap should look like (seems like it has any сompression or stretching)
and its low poly model with displacemennt map
I had almost the same issue with displacemnet (though the distortion was absolutely different), but when I turned on "adaptive" function, it helped.
But I can not find how to solve the issue with testure, and the same issue I have in different subtools
P.S. I have tried to solve it using the following link http://eat3d.com/free/zbrush_xnormal
but as a result I have a mess that don't look like unwrap
Maybe someone had the same issue and knows hw to solve it?
Looking forward to your feedback.
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