HELP a noob, would ya!?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  09 September 2013
HELP a noob, would ya!?

I have a tree. a 2mil-poly tree with no subdivision levels (dynameshed). I wanna low-res the hell out of it, make UVs and make a normal map out of the high res to be applied to the low....


I know how to unwrap in zbrush and thats about it. I have tried youtubing and even subscribed to digital tutors but to a noob, the gajillion tutorials for the bazillion different ways to do something.... its all too overwhelming.

Please help?

  10 October 2013

Have you look at the Zremesher option under Geometry?
  10 October 2013
Thanks but I finally figured it out. I found that the best way was to create a base mesh, unwrap it, then step the subdivisionsto match or exceed the polycount to that of the high res mesh then Project the geometry (A bit like 'transfer attributes' in Maya with only 'vertex position' checked) then bake it. Then I have all the detail and the subdivisions for mapping etc. May make a tutorial for this - there's nothing out there for this method I don't think but it really works well!
  10 October 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:35 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.