32 bit displacement problem (i read a ton of similar threads using google already...)

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Old 02 February 2013   #1
32 bit displacement problem (i read a ton of similar threads using google already...)

Hi

I use zbrush 4r5 and 3dmax 2012 with vray 2.3

I dont know why but my 32 displacement map cuts black levels, the same is with vector displacement. and even when i cut the levels, it looks like it has not been smoothed when i use 3D displacement, whe i use the 2D one it looks ok.






More info and images here:

http://www.zbrushcentral.com/showth...oogle-already-)
 
Old 02 February 2013   #2
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