|01-16-2013, 07:09 PM||#1|
Join Date: Jan 2007
Hi, just a quick question.
In zbrush 4r4 how do I import a displacement map on top of another model?
1. Sculpt character
2. Export displacement
3. Pose character in maya
4. Fix pose in zbrush but I need to get the displacement detail back on, how do I do that?
Assume it's simple but I haven't used zbrush much before.
|01-17-2013, 01:59 AM||#4|
Lord of the posts
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|