Exporting Displacement Map

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  01 January 2013
Exporting Displacement Map

Hi there, I'm sorta new to the displacement and sculpting on Zbrush and I was wondering why my export for the map was wonky. I got my model and UVed it in Maya and then took that OBJ and imported it into Zbrushed, sculpted it and whenever I export it out it looks like glitchy and pixely like this: http://i5.photobucket.com/albums/y1...zpsf33b99f8.jpg

Any thoughts on my this is happening?
  01 January 2013
Cool check your textuure map out

check your texture map out in zbrush tools menu> texture map> create>check uvmap
your map you created in other, maya, cinema4d ,etc should show up as you created it in the other program. If it does not look right , , blocks of red , red lines etc, there is a problem! Check that your border has no uv's touching the edge of map , some uv tools will expand the uv map right to edge, give the map a little border space! check the model in other program with geo checker if possible, make sure no extra edges, or points on top of one another, these sometimes don't show up , in base model meshes, but when you take into zbrush will cause problems! The map should look like the one in maya but filled in with grey! then all ya have ta do is hit the top button apply paint from polypaint ,should fill in with paint! Hope this helps!
Computer Graphics, where the learning curve is 360 degees in X,Y,Z axis!
  01 January 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:02 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.