alfa image sequence render

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 12 December 2012   #1
alfa image sequence render

I am working on a turntable animation and I need to render an alfa pass image sequence to use it as a mask in a compositing software. Is there a way to do this in Zbrush?

Thanks!
 
Old 12 December 2012   #2
http://i.imgur.com/miD32.gif


use this zscript
1: set the tool>rotation FIRST normally set it to the Y axis
2: if you dont like clicking the pop ups when it saves then hold the Enter key down.



[IButton,"turntable","alpha turntabe",
[Loop,36,[ISet,Tool:Deformation:Rotate,10]
[IPress,Alpha:Transfer:GrabDoc]
[VarDef,filename,""]
[VarSet,filename,[StrMerge,[IGetTitle, Alpha:Current Alpha],".psd"]][IPress,Alpha:Export]]
]

[IButton,"SubTool-turntable","use this if you have subtools",
[Loop,36,[ISet,Tool:Deformation:Rotate,10]
[IPress,Tool:Deformation:Repeat To Other]
[IPress,Alpha:Transfer:GrabDoc]
[VarDef,filename,""]
[VarSet,filename,[StrMerge,[IGetTitle, Alpha:Current Alpha],".psd"]][IPress,Alpha:Export]]
]
 
Old 12 December 2012   #3
This is great! Thank you, Informerman!

Where do I type the script? ( I never done scripting in Zbrush)
 
Old 12 December 2012   #4
copy the code in a TXT file
then on top>zscript>load
then on the bottom you will see your new buttons(press the H key if you dont see the buttons)
make sure the model is loaded first and in edit mode then under tool>deformation>rotate try and set it to Y
then click the button from the .txt file you loaded

put the .TXT in a folder because thats where it will save the images
 
Old 12 December 2012   #5
how to video

http://tinypic.com/r/htviv4/6
 
Old 12 December 2012   #6
Thanks, I appreciate!
 
Old 12 December 2012   #7
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:12 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.