alfa image sequence render

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Old 12 December 2012   #1
alfa image sequence render

I am working on a turntable animation and I need to render an alfa pass image sequence to use it as a mask in a compositing software. Is there a way to do this in Zbrush?

Old 12 December 2012   #2

use this zscript
1: set the tool>rotation FIRST normally set it to the Y axis
2: if you dont like clicking the pop ups when it saves then hold the Enter key down.

[IButton,"turntable","alpha turntabe",
[VarSet,filename,[StrMerge,[IGetTitle, Alpha:Current Alpha],".psd"]][IPress,Alpha:Export]]

[IButton,"SubTool-turntable","use this if you have subtools",
[IPress,Tool:Deformation:Repeat To Other]
[VarSet,filename,[StrMerge,[IGetTitle, Alpha:Current Alpha],".psd"]][IPress,Alpha:Export]]
Old 12 December 2012   #3
This is great! Thank you, Informerman!

Where do I type the script? ( I never done scripting in Zbrush)
Old 12 December 2012   #4
copy the code in a TXT file
then on top>zscript>load
then on the bottom you will see your new buttons(press the H key if you dont see the buttons)
make sure the model is loaded first and in edit mode then under tool>deformation>rotate try and set it to Y
then click the button from the .txt file you loaded

put the .TXT in a folder because thats where it will save the images
Old 12 December 2012   #5
how to video
Old 12 December 2012   #6
Thanks, I appreciate!
Old 12 December 2012   #7
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