CGTalk > Software Specific Forums > Pixologic ZBrush
To minimize the ads you see on this page create a CGTalk account and log in HERE
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 11-17-2012, 06:06 AM   #1
mettam
Frequenter
Justin Mettam
 
Join Date: Feb 2005
Posts: 127
How to frame a large object imported from Maya.

I used GoZ to take my object from Maya to Zbrush, once in Zbrush my object appeared way to big, so big that when I framed it it cropped in on its ass. I want to be able to work with it in Zbrush and export it back to Maya and maintain the scale, so it will just pop back into position in Maya. The Preview tool in Zbrush is not intuitive at all I though maybe I could find the answer to this with the Preview tool :(

Could someone please explain to me how I can work with this Large object in Zbrush. How can I frame it so I can see it in its entirety ?
 
Old 11-18-2012, 01:16 AM   #2
informerman
Expert
 
informerman's Avatar
portfolio
EZ-Brush
dallas, USA
 
Join Date: Dec 2011
Posts: 879
tool>deformation> unify
then press the F key
 
Old 11-18-2012, 02:30 AM   #3
mettam
Frequenter
Justin Mettam
 
Join Date: Feb 2005
Posts: 127
Unify did the trick, Thank you very much..
 
Old 11-18-2012, 02:30 AM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:47 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.