How to frame a large object imported from Maya.

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  11 November 2012
How to frame a large object imported from Maya.

I used GoZ to take my object from Maya to Zbrush, once in Zbrush my object appeared way to big, so big that when I framed it it cropped in on its ass. I want to be able to work with it in Zbrush and export it back to Maya and maintain the scale, so it will just pop back into position in Maya. The Preview tool in Zbrush is not intuitive at all I though maybe I could find the answer to this with the Preview tool :(

Could someone please explain to me how I can work with this Large object in Zbrush. How can I frame it so I can see it in its entirety ?
  11 November 2012
tool>deformation> unify
then press the F key
  11 November 2012
Unify did the trick, Thank you very much..
  11 November 2012
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