FXWARS Challenge:38- Bonfire: WINNER!

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Old 08 August 2013   #1
FXWARS Challenge:38- Bonfire: WINNER!

The FXWARS challenge was established to push the boundaries of what can be done in CG with a insanely limited amount of time.For a discussion of the next challenge

Click here:
The Next Challenge will be...
Anyway, let get on with the voting!

We will vote for
Best Visual Effects
To vote, just post a REPLY to this thread with selections for each category.

Legacy Post:
Please post:
  • NAME:
  • STILL:
  • WIP THREAD:
  • DESCRIPTION:
  • ANIMATION LINK:
  • MIRROR:

  • Thanks,
-R
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Last edited by RobertoOrtiz : 08 August 2013 at 03:53 PM.
 
Old 08 August 2013   #2
Brendan Thompson Final Entry: Burn it all!

Brendan Thompson

https://vimeo.com/72199280



http://www.youtube.com/watch?v=0MpTJICAbyk

Made with Maya fluids, Particular for the sparks, after effects for compositing and heat waves.

Attached Images
File Type: jpg bonfire_8_10-(00113).jpg (36.3 KB, 5 views)
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Last edited by rochre26 : 08 August 2013 at 03:48 AM. Reason: need bigger thumbnail
 
Old 08 August 2013   #3
FXWars! Bonfire!: Monichi Leonard, Forensic

- Monichi Leonard

- Still image

- WIP thread

- Description:
The fire was made in Maya suing Maya Fluids, to get some extra detail in there I used the SouP to double the fluid simulation. The process is quite simple:
1. Set up the fluid simulation in Maya and tweak until you are kinda happy. dont worry too much about shading at this time, just get the simulation speed and turbulence right.
2. Once this is done cache the fluid. I used a container resolution of around 90/90/60 at this point. I turned container auto-resize off since it gave me funny results in previous tests and the cache size was too big at certain frames causing my (crappy) comp to freeze.
3. After caching I selected the fluid container and applied the SouP "UpRez fluid" tool I selected the new resulting fluid container and loaded the cache of the previously cached fluid. At this point you can turn the original Maya fluid off.
4. Now tweak the "upRezFluid" attributes and turn "envelope" on to see the results. Don't go overboard with the resolution settings unless you have an uber-awesome pc at your disposal. For this bonfire I just doubled the resolution.
5. Now go into the "fluid" attributes and tweak the shading attributes, mostly incandescence and opacity.
6. Now press render and hope for the best!

The plants and grass was done quickly using Maya Paint Effects and the environment and logs was done in ZBrush! I rendered in several layers: background, environment, fire, sparks. Those layers were then composited in After Effects

- Animation Link

- Download Link


Was fun, and I learned a lot! If time permits I will join again!
Cheers Leonard
 
Old 08 August 2013   #4
-Hayden Stone



-WIP Thread

-Description
Made with 3ds max, FumeFX, Vray and After Effects.

-ANIMATION LINK

-Mirror

Thanks for the challenge and good luck to everyone
Cheers

Last edited by hstone2003 : 08 August 2013 at 02:01 PM.
 
Old 08 August 2013   #5
NAME: Fabio M. Silva
STILL:

WIP THREAD: http://forums.cgsociety.org/showthr...f=139&t=1117596


DESCRIPTION:
hey guys, heres my final entry
hope you guys like it. IT was a lot of fun to me.

since i have to work even on weekends, i could only spare a couple of days during the last nights. So i guess from last saturday night until today. so 5 days for a couple of hours.

i ended up doing everything in cg(the sky was a photo i took sometime ago) . done in 3dsmax , using fumefx, and then composited in after effects.


ANIMATION LINK:http://www.terminuspugna.com/FXWARS...S(1280x533).mov


MIRROR: http://www.terminuspugna.com/FXWARS...S(1280x533).mp4



links in case you cant view it so you can download it
http://www.terminuspugna.com/FXWARS/fxwars.htm

and youtube link http://www.youtube.com/watch?v=Qv-7...eature=youtu.be
 
Old 08 August 2013   #6
Patrick Noland



wip: http://forums.cgsociety.org/showthr...f=139&t=1115263

I went with a small scale bonfire in the style of a typical campfire simulation. I used a simple log asset that I modeled and shaded with Cinema4d. The fire and smoke simulation was created using the plugin TurbulenceFD. I did a little post work inside of After Effects but not much. This was a fun challenge to really let me dig into and learn TurbulenceFD.

Direct Download: https://dl.dropboxusercontent.com/u...8800x600%29.mov

Streaming: https://vimeo.com/71435604
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Patrick Noland
http://vimeo.com/user2975057/videos
 
Old 08 August 2013   #7
Wirginia Romanowska FXWARS Challenge 38 Bonfire

Wirginia Romanowska final entry:

Still:


Animation:
https://vimeo.com/72600657

Description: Bonfire somewhere in old ruins....

For more details check my WIP thread:
http://forums.cgsociety.org/showthr...f=139&t=1117686
 
Old 08 August 2013   #8
Wirginia gets my vote.

The sparks look wonderful and I like that you added some small bits of burning stuff surrounding the main fire.

Everyone's turned out really well.
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Old 08 August 2013   #9
Wirginia Romanowska for best visual effects.
Not only did the fire look good but you added great smoke and the embers sparking all over.
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Old 08 August 2013   #10
Don't know if my vote counts being involved but Wirginia's is fantastic. They all turned out great but over all Wirginia did some great work with the simulation. Great looking fire, smoke and embers.
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Patrick Noland
http://vimeo.com/user2975057/videos
 
Old 08 August 2013   #11
Some awesome entries!

But Fabio get my vote.

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Old 08 August 2013   #12
Wirginia get my vote
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Old 08 August 2013   #13
My first vote in fxwars ..

Some great entries in there ..
my vote goes to Wirgina ...
The fire, smoke, embers.. and the speed of the simulations works prefect together ..there's a great realism in the shot.
 
Old 08 August 2013   #14
Wirginia gets my vote.

(each one is cool in its own way)
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- Rob
 
Old 08 August 2013   #15
Wirginia here too... congrats to all though, great stuff
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