Gates To Elysium, Christian Hecker (2D)

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  05 May 2009
Gates To Elysium, Christian Hecker (2D)



Title: Gates To Elysium
Name: Christian Hecker
Country: Germany
Software: CINEMA 4D, Photoshop, Vue

This is my benchmark painting for this year. That means it's something i invested a special amount of time into. I started with c4d and daz3d city blocks. I took them apart to isolate the models i was interested in, and used the cutted models to build me the structures you see in the pic. It was a lot of fun to take something apart to create something completely new with it.

The final render was composed with vue and also rendered in different passes. Basically for each hero element i rendered a single picture. All in all it were surely 40/45hrs of render time.

Photoshop kicked in to bring it all together. As well for enhancing and adding different effects. With help of painting and manipulation i tickeled the juice out of the renders i made.

Intuos3 - Photoshop cs4 - Vue7 - 7hrs Preparation & Concept Phase - 40hrs Rendertime - 20hrs Postwork

Specific Info & Video & Wallpaper Pack: http://v5.tigaer-design.com/?p=539

ProgressViz: http://projects.tigaer-design.com/gte/gte_progress.jpg
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  05 May 2009
Beautiful, I love it! To me it feels like something they'd want to do in a new star wars movie My only crit is those clouds nearest the bright light seem to have odd edges. I think it might be that the glow around them is too uniform? I am not sure... Great job though!
 
  05 May 2009
totally outstanding! This is something worthy of large print and a really nice frame!

I do agree about the clouds...weird, but interesting, edges...

Overall great work!
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  05 May 2009
Incredible painting. I'll have to disagree with the comment on the clouds actually. In my view, the closer the clouds are to the lights, the crisper the edges should be. The light focuses the density of the clouds as opposed to the muddy, soft clouds that have no specific light. Either way, beautiful painting.
 
  05 May 2009
wow Hecker
amazing concept!
I really love the image
the atmosphere and the buildings are very inspiring.

And, of course, very well rewarded for so many time spent working.
congratulations man!!
5
 
  05 May 2009
Woah. An inspiration. Matte is something I've yet to really get into. I'd love to make visual scapes like this.

So Good.
 
  05 May 2009
Lovely work!

Keep it up.
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  05 May 2009
finally someone who understands why the clouds look how they actually look. a lot of people don't understand how the lighting works in this picture. thanks for your feedback.

Originally Posted by RedXR: Incredible painting. I'll have to disagree with the comment on the clouds actually. In my view, the closer the clouds are to the lights, the crisper the edges should be. The light focuses the density of the clouds as opposed to the muddy, soft clouds that have no specific light. Either way, beautiful painting.
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  05 May 2009
thanks for your feedback glad you like the result here. *nod*

Originally Posted by FireEyes: wow Hecker
amazing concept!
I really love the image
the atmosphere and the buildings are very inspiring.

And, of course, very well rewarded for so many time spent working.
congratulations man!!
5
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  05 May 2009
thanks a lot.

Originally Posted by Prosthesis: Woah. An inspiration. Matte is something I've yet to really get into. I'd love to make visual scapes like this.

So Good.
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  05 May 2009
i love it! u rendered with ar?
 
  05 May 2009
Talking

Stunning work man! and it's plugged to front page as deserved!
 
  05 May 2009
That is the most beautiful render i have seen all year.
 
  05 May 2009
very fine top quality work
 
  05 May 2009
The atmosphere is amazing. The clouds really create sense of massiveness of everything. On the other hand it achieves a certain calm evening event you would see if you were living in there. Truly majestic piece of work.
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