Terminal Mark, Borisw_wjw (2D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 06 June 2003   #46
sorry to interject a bit of cynicism...it is nice, but as anyone who works with illustrator alot will testify, that really wouldnt be difficult at all if it was just a trace.

if its not then i take my hat off to you...otherwise, well its a nice trace
 
Old 06 June 2003   #47
Quote: Originally posted by poe
sorry to interject a bit of cynicism...it is nice, but as anyone who works with illustrator alot will testify, that really wouldnt be difficult at all if it was just a trace.

if its not then i take my hat off to you...otherwise, well its a nice trace


I believe tracing a single photograph into maybe 300+ closed paths, and still make it photobelievable, is an extraordinary task that deserves nothing but praise -if well done (Which in this case does)-

I use Illustrator almost on a daily basis too, and I also know how to do trace work -heck I do it all day- and yet, I wouldn´t tackle such a massive amount of bezier handling to try to go for a photorealistic work. Please do not undermine an artist effort mate.
__________________
adldesigner
Caracas, Venezuela
MOD@ www.simplymaya.com
 
Old 06 June 2003   #48
I

Quote: Originally posted by Gnome
Here in Vancouver, BC that pic is used in "Bust-Plus" herbal breast-enlarging pill advertisements. She is smokin' hot.



I'm sorry, I don't get it. It's probably my own ignorance and looking at all the extatic reactions I'm missing something, please tell me what. To me this is a copy of an original picture of a half naked girl either quickly traced or painstaikingly copied. Either way the result to me looks tthe same. A copy of a picture....

If this pic has been build in Illustrator the sheer magnitude of the job is asthonishing, but at the same time I wonder: why should you? What's the benefit, where lies the creative profit over the original.

Could anyone please enlighten me, cause I must be wrong. You all are not just extatic because she's looking fineeee!!!
__________________
Corny

"Creativity is found in Unlikely places"
 
Old 06 June 2003   #49
Re: I

Quote: Originally posted by UnlikelyCorny
I'm sorry, I don't get it. It's probably my own ignorance and looking at all the extatic reactions I'm missing something, please tell me what. To me this is a copy of an original picture of a half naked girl either quickly traced or painstaikingly copied. Either way the result to me looks tthe same. A copy of a picture....

If this pic has been build in Illustrator the sheer magnitude of the job is asthonishing, but at the same time I wonder: why should you? What's the benefit, where lies the creative profit over the original.

Could anyone please enlighten me, cause I must be wrong. You all are not just extatic because she's looking fineeee!!!


I would say he has a far better knowledge of Illustrator now than before he started the project. The real creative profit out of this kind of art, is just making it.

Do you need a profit? As far as I know, there´s always a profit when you finish a piece.
__________________
adldesigner
Caracas, Venezuela
MOD@ www.simplymaya.com
 
Old 06 June 2003   #50
Excellent work!!!!! I don't think that it was possible to have such result with vector program. How long did it take to make this pics? Good Job!
 
Old 06 June 2003   #51
Amazing work, I use Illustrator for Calligraphy myself. Its a great program. Congrats on getting plugged and what an amazing image. Hope to see more work from you soon
__________________
Art is the desire of a man to express himself, to record the reactions of his personality to the world he lives in. Amy Lowell
 
Old 06 June 2003   #52
this guy is amazing....the most i can do w AI is to make artwork for packaging stuff etc hehehe
 
Old 06 June 2003   #53
Quote: I believe tracing a single photograph into maybe 300+ closed paths, and still make it photobelievable, is an extraordinary task that deserves nothing but praise -if well done (Which in this case does)-


its far from photobelievable tbh, the hair is very impressive from this resolution...but i fail to see the need for 300+ closed paths when good use of the gradient mesh would do the same task.

without detail of proccess, however, your argument is a moot as mine
 
Old 06 June 2003   #54
whoops

Last edited by poe : 06 June 2003 at 05:52 PM.
 
Old 06 June 2003   #55
move along, nothing to see here :E

Last edited by poe : 06 June 2003 at 05:52 PM.
 
Old 06 June 2003   #56
That's amazing
 
Old 06 June 2003   #57


WOW..............WOW
and WOW
 
Old 06 June 2003   #58
Great work, show us the vector paths.
__________________
Modeling 3d objects on a 3d Beryl desktop. It's the 21st century, forreal.
 
Old 06 June 2003   #59
WOW
 
Old 06 June 2003   #60
this is realy something man!
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:38 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.