Clan 'lobster', Character Concept, G.dimitriou (2D)

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  09 September 2004
Clan 'lobster', Character Concept, G.dimitriou (2D)

Title: Clan 'lobster', Character Concept
Name: G.dimitriou
Country: Greece
Software: Photoshop

a character concept i have adapted for a post-apocalyptic setting w steampunk undertones--typical boss character w over long arms and degenerate legs
  09 September 2004
I like this... great technique and nice feel.
  09 September 2004
nice, the only thing i have to say is that his left eye looks a bit misplaced.
If one person enjoys it, it was worth all the effort.
  09 September 2004
hey men I like it a lot, I like the technique you used very original, the only thing that bothers me is that the left eye is not proportionally placed with the other one, it looks weird, Its a nice thing that it is glowing but you need to move it down a little bit.

otherwise excellent
Im not feeling smart so Ill leave this blank until something comes to my mind.
  09 September 2004

i like post-apocalyptic and steampunk things
  09 September 2004
yes, thanx for the comments on such details...i would also say that the gun barrel is slightly out of perspective. trouble w the eye is that it's correctly placed on the sketch, but the glow orientation gets it waaayy off ===i've been working directly on the ruff drawing
  09 September 2004
Good! Real gutsy expressive drawing.

One comment - the feet/lower legs don't look like they can support the characters weight - they are rather small.

My two cents on the eye placement - I think they work. This guy looks rather mutated in the first place, and I think the eye displacement emphasizes this.

Gord MacDonald

Last edited by gordonm : 09 September 2004 at 07:23 AM.
  09 September 2004
quite interesting character.. not sure about the proportions.. but it sure looks nice..

DWII entry

I don't suffer from insanity, I enjoy every minute of it.
You're just jealous because the voices only talk to me.

  09 September 2004
Yeah this is a cool image, great character concept. I love the colours and the choppy style which you used. Not to moan, but if the characters right eye was more conventionally rendered, not misplaced and not glowing (which i think is way overdone) then it would be amazing, I wanna give it 3 1/2 stars.
  01 January 2006
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