Despair/my Saviour,concept For 3d, G.dimitriou (2D)

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  09 September 2004
- i would say tighten up on your drawing. the 'sketchy' look is cool but i think you're final drawing needs more developing.

- try adding a background color, something other than white. i know you probably leave it blank for the sake of the art but, most times a little background can add significantly to your work.

- if you're talking moody, maybe you should use more dark colors. or use more shadows in your work.

good luck.
  09 September 2004
Great design, it looks mean :P

I agree with the comments about the limbs and that ur subject needs more definition, especially if this is a concept art and later will serve as a reference for modelers. Its kinda hard to make out whats where in ur drawing. A great way to bring more definition to ur subjects is by using shadows and varietion in tonality, but u prolly allready knew that lol.
Otherwise great stuff
  09 September 2004
i still expect feedback on this, but since most people have commented on the legs, i have to say :

1.yes. if it was truuuullly a 3d ref, then i really should do a cut out of the arm
2.the thing is in motion,and that's the hard part:it's walk DOES NOT correspond to any living animal...the closest thing would be eadweard MUYBRIDge ref for the animator, mutilation series someone missing half a right arm and leg respectively trying to walk on all four and having hip and shoulder joints dislocated , that sick
  09 September 2004

Very beautiful concept but I think you should add a background, some shadows, more blood and maybe a dead person on the floor.

Keep up the good work...
  09 September 2004
i am sure people here would enjoy to take it and turn that into 3D. good job on concept, if you dont got time. it looks like a fun project.
░▒▓► Nilesh @ Multimedia & Web Design ۞ Game Developer @ ◄۝
  01 January 2006
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