Treasures!, Chi Yu (3D)

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  06 June 2011
Treasures!, Chi Yu (3D)

Title: Treasures!
Name: Chi Yu
Country: United Kingdom
Software: 3ds max, After Effects

This piece is called "Treasures!". It is a 3D illustration of a girl found treasures and the octopus also found his lunch. For this project I the whole scene is build and render in Autodesk 3Ds Max 2011. I have use After Efffects to adjust the depth of field. The main objective of this piece is to make use of different type and techniques of lighting. Comments are most welcome. Thanks.
  06 June 2011
It's a good start, but the lighting and shaders really need some work. Everything looks as if it's just flat with a diffuse map. The hard shadows and lifeless shading (and complete lack of shadows in some places) ruin the cartoon feeling.

I'm also not getting an underwater vibe from the scene. See if you can get going with some volume lights, fog, and maybe some suspended particles in the water.

Your scene seems like a prime candidate for SSS shaders. Look in to Mental Ray's fast SSS, it should help make your scene more "real".
This should take less than a few minutes.

Last edited by noouch : 06 June 2011 at 02:00 PM.
  06 June 2011
I agreed with noouchi alot. I think some caustics would really liven up the scene.
  06 June 2011
Thank you very much for the feedback, and yer I will have a try on those suggestion you guys have given me. I did use a volume light, but I think it really hard to get the setting right, and time was limited and I had to hand in this project.
  06 June 2011
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