Big Daddy, Jason Martin (3D)

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  05 May 2010
Big Daddy, Jason Martin (3D)



Title: Big Daddy
Name: Jason Martin
Country: United States
Software: 3ds max, Photoshop, XSI, ZBrush

Big Daddy I modeled for the Blur Cinematic for Bio Shock2. Modeling and texturing done by myself. Render done by Dan Rice
 
  05 May 2010
Awesome! I have a figurine of this guy here on my desk at work. Great work and really nice simple presentation. I really loved the design of Subject Delta - he was a really cool variation of the Big Daddies from the first game. This is a really cool piece from you and your colleague.
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  05 May 2010
Very nice character!
 
  05 May 2010
Great work,professional work!I wanna see more details in the left side ^^
 
  05 May 2010
i mean i guess its cool but whats the deal with a drill for an arm
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  05 May 2010
Originally Posted by Gkaine: i mean i guess its cool but whats the deal with a drill for an arm


I'm assuming you haven't played Bioshock.
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  05 May 2010
B L U R R O C K S !
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Character Artist
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  05 May 2010
The model is good, but the textures are amazing! However, I don´t like the massive amount of noise you added. It´s overcasted with it, less would be more (if it was looking like dust that would change it). But that´s just nit-picking. The pose is also...well, honestly, it´s boring!

Technically excellent work but the presentation could have been better.
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  05 May 2010
Originally Posted by Gkaine: i mean i guess its cool but whats the deal with a drill for an arm


well you see instead of the regular hand he has a drill, which he uses to drill stuff ... the thing that regular hand could not do :P

very cool design man, i really love the mechanics on the drill hand!
Vanja
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  05 May 2010
Originally Posted by Gkaine: i mean i guess its cool but whats the deal with a drill for an arm


Dude, I mean, why wouldn't you have a drill for an arm?

Anyway, awesome work. I loved all the blur stuff done for this game, well, for most games really. You guys really are the god's of the game cinematic.
 
  05 May 2010
Great work, Dan did a great job with the rendering too
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  05 May 2010
Great work!!
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  05 May 2010
great work, nice model and textures.
 
  05 May 2010
Great work Jason. Do you have any wireframes or untextured renders?
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  05 May 2010
Originally Posted by Gkaine: i mean i guess its cool but whats the deal with a drill for an arm




Robble! Joe, look at what you have done.


Screw you Jason! Amazing work though! congrats BTW!
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