Some heads from Assassin's Creed 2, nicolas collings (3D)

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  11 November 2009
Originally Posted by JasperCG: What was your Polygon limit for your full characters?


Hey, Jasper, It's pretty hard to see in the images, but if you zoom in enough on post #3, it says those characters are 6000 tris each.
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  11 November 2009
Wow awesome work on an awesome game. Love it!
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  11 November 2009
very nice work!!!
 
  11 November 2009
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  11 November 2009
thanks guys

The poly count are btw 4000 and 6000 tris depending of the complexity of the characters.

Oddgit: no i didn't use Gary Oldman as reference, i actually didn't use any specific actors to make that face.
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  11 November 2009
Thumbs up

Good job! 5 stars!
 
  11 November 2009
finally picked up part 2 today and i love it. i like the new look of the interface and the game itself looks fantastic. the database that's added to the game was really a good idea, i enjoy reading up on the people and places.
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  11 November 2009
I can't wait to ply it!! Nice job!!
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  11 November 2009
Thumbs up

Congrat and very good job nico !
its amazing work.
 
  11 November 2009
Excellent texturing. You really brought the models alive.
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  11 November 2009
remarkable work, I must say.
You are doing my future job. I envy you.
Congrats.
 
  11 November 2009
Absolutely fantastic texturing and modeling. I really enjoyed the detail of the game, you guys did an awesome job.
The only thing that distracted me from the gameplay was that the rigging of the characters mouths appeared to be off at times.
The environment work was fabulous too. Keep up the great work and thank you for the share!
 
  11 November 2009
Very nice models! I saw it was plugged on zbrush central as well. Congratulations!!

Really looking forward to try the new Assassins Creed game. Big fan of the original. The graphics and the mood is amazing.
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  11 November 2009
Nice work on the models nicolas! I am in the middle of playing the game now, and its very nice work.
 
  11 November 2009
Thumbs up

wow coll stuff thanks for shairing
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