Some heads from Assassin's Creed 2, nicolas collings (3D)

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Old 11 November 2009   #31
Thanks a lot everyone i'm glad that you enjoy the game as well.
and Thank you leigh for the frontpage
Old 11 November 2009   #32
awesome work

Old 11 November 2009   #33
Awesome work - those heads are amazing! Are you following any of the ideas Bay Raitt uses for edge loops in the face like:

I'm finding it pretty insightful in when build rigs, and getting deformation to work.

Disclaimer: My opinions are not those of my employer.

Old 11 November 2009   #34
yes loop around the eyes, around the mouth etc, we basicaly follow the same principle and it's the universal good solution i think.

Last edited by collings : 11 November 2009 at 04:14 AM.
Old 11 November 2009   #35
great work!
Old 11 November 2009   #36
fantastic job man!
Old 11 November 2009   #37

AMAZING work collins,,wish I had a hair of talent like yours man.AWESOM!!
Old 11 November 2009   #38
Very nice stuff....cannot wait to pick this game up.
"We are the music makers..... and the dreamers of dreams." -Gene Wilder as Willy Wonka
Old 11 November 2009   #39
simply awesome..
Akram Parvez
Old 11 November 2009   #40
Great work Collings!... I'm currently trying to resist temptation to buy Assassin's Creed 2, it will be too much of a distraction from my Maya education!...

Collings, just wanted to ask if you could briefly tell me what the work flow is for this, are these modelled in maya and then zbrush and textured in Photoshop or zbrush?
Old 11 November 2009   #41
awesome work congrats on the front page
Old 11 November 2009   #42
Awesome job!Great texturing...congrats for the frontpage
Old 11 November 2009   #43
Just add me to the list of admirers Love the textures.
Adobe Community Professional<<

Old 11 November 2009   #44
Great work Nicolas, very inspiring character work!

Modeler / Generalist TD
Old 11 November 2009   #45
great job !
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