Cross of iron, Eric Zhang (3D)

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  08 August 2009
Cross of iron, Eric Zhang (3D)



Title: Cross of iron
Name: Eric Zhang
Country: Canada
Software: Maya, Photoshop

A WW2 german general, a cruel, cold blood, crafty character.
I start from a shpere in zbrush, and retopolgy it in maya. I have used displacement map for the face, and normal map for higher detail.
Wish you like it.
Cheers!



 
  08 August 2009
Thumbs up

very nice sculpt, I dint know that maya has retoplogy tool
 
  08 August 2009
It's very fantastic

regards
 
  08 August 2009
totally cool..
good job...
 
  08 August 2009
Excellent work!
 
  08 August 2009
Very well done, very strong style. I love the mood set by the lighting, it suits the image perfectly. Great modeling and textures used. Well done mate.
 
  08 August 2009
He's certainly a mean looking chappy. Wonderful detail in that cruel face.
 
  08 August 2009
Superb. Gorgeous.
 
  08 August 2009
Thank you for your comments

I really apreciate for your comments, here are some close up, Cheers again!





Last edited by cgeric : 09 September 2009 at 04:01 AM.
 
  08 August 2009
Originally Posted by keraj37: very nice sculpt, I dint know that maya has retoplogy tool


Maya doesn't have retopology tool, but there's a plugin called NEX, it's a wonderful retopololgy tool.
 
  08 August 2009
jest amazing ok


5***** from me & i vote 4 u


good luck 4 ever
 
  08 August 2009
Great model
Thanks for the breakdowns .
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  08 August 2009
Excellent work


Regards
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  08 August 2009
Love the texture detail...awesome...
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