SuperBike08 team PSG-1 Kawasaki, Massimiliano Bottega (3D)

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Old 04 April 2009   #1
SuperBike08 team PSG-1 Kawasaki, Massimiliano Bottega (3D)

Title: SuperBike08 team PSG-1 Kawasaki
Name: Massimiliano Bottega
Country: Italy
Software: Modo, Photoshop

I modeled this bike while I was working on game assets for the Superbike08 videogame.
I've been working with real-time models of bike for many years now, so i decided to spend some time on a full-detailed model, mainly because I was sick tired of poligon limits and small textures...
Old 04 April 2009   #2
Great job with the details of the model and I love the the texture job on it.
Old 04 April 2009   #3
Thumbs up

I like it!

maybe you can make a short animation with this one..the level of details,just Amazing!
Old 04 April 2009   #4
Nice model, I like to own a real one.
Old 04 April 2009   #5
I guess you're right...I could have a camera moving around....the only thing that scars me are rendering times! The reason y should make and animation is that all the parts are full detailed, and just a single screenshot can't show them! Let's just hope my pc is not getting fried!
I am adding a couple more screens....
Old 04 April 2009   #6
some more shots....

Some close ups...

Old 04 April 2009   #7
Absolutely gorgeous! I love sportbikes, and you have captured this one flawlessly!
Old 04 April 2009   #8
Wow that is one sweet model! Crazy details and the renders are just pure eye candy! Nice one
Old 04 April 2009   #9
Hey man great model. Awesome detail
Old 04 April 2009   #10
B-Max, nicely done. What did you use to create the carbon fiber material?
Old 04 April 2009   #11
Super work! Lovely modeling, lighting and shading. Can I ask how you got that bloom effect on the back end of the fuel tank?

- My thoughts are my own and should not be confused with anyone else's.
Old 04 April 2009   #12
carbon fibers....

To Hitmon:
Carbon Fibers are just a combination of the same bitmap of carbon fiber, used on the diffuse and specular, but not on the reflection, so all gets the same reflection and there you get the "clear coat" shade.. i hope it was clera enough, i mean, the explanation ^_^
Old 05 May 2009   #13
One of the best modo-work i ever seen. Thank you for carbon fiber tip
Old 05 May 2009   #14
bravo, fine details

compliments for the work, amazing details
Old 05 May 2009   #15
Thumbs up

Very nice model with outstanding details, nice studio lighting and rendering! and yah its fun to work on your own project and without worry about poly count and texture size.
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