Snail & Ladybug, Nick Deboar (3D)

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  03 March 2009
Snail & Ladybug, Nick Deboar (3D)



Title: Snail & Ladybug
Name: Nick Deboar
Country: United Kingdom
Software: Maya, mental ray

An update of my last ladybug image. Wondering if it still needs more detail/elements?

Modelled in Maya, Rendered in Mental Ray.
 
  03 March 2009
Maybe is my screen but I think it´s a bit dark, and I would try something more organic with the leaf.
I really like the snail´s shader
 
  03 March 2009
+1 Snail shader is awesome! I'm not sure, but I think the ladybug skin should be a little more glossy/rubbery.
 
  03 March 2009
Thumbs up

That's a cool render, the materials are neat.
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Alexander Lashko
 
  03 March 2009
Ive been working on that damn ladybug for way to long Just can't quite nail it. I think that's why I added a snail, to make up for it.

Last edited by ndeboar : 03 March 2009 at 03:20 PM.
 
  03 March 2009
Originally Posted by ndeboar: Ive been working on that damn ladybug for way to long Just can't quite nail it. I think that's why I added a snail, to make up for it.

Maybe, additional to the glossiness, the bumpmap you used (did you?) is some sort of regular noise map? This makes the skin of the bug look more like rock surface... maybe if you use some map that allows intervals of more glossy skin. But tbh, I've never magnified a bug to really know the difference .
 
  03 March 2009
love the feel...
 
  03 March 2009
hey nice work.
 
  03 March 2009
2 Words - LOVE IT! Nice work buddy. The shader of the Snail is very good. Keep it up.
 
  03 March 2009
Nice models. Cool work!
 
  03 March 2009
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