Lotus Born, Daniel Arnold-Mist (3D)

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  02 February 2009
Lotus Born, Daniel Arnold-Mist (3D)



Title: Lotus Born
Name: Daniel Arnold-Mist
Country: China
Software: Maya

An evolution of my XVLTR character. All modeled geometry inclusing the wires etc. Comments always welcome. Thanks for looking


Render time (26hrs 4000x3000)


Dan.
 
  02 February 2009
Thumbs up

good model !!!
 
  02 February 2009
Wow very good design, very good ilumination.

Good robot face expression.

I see something no suficient SMOOTH in any adorn gray mesh on the top of the head.
But excellent work and design.
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www.tomasportafolio.es
 
  02 February 2009
Nice concept and modeling man.
 
  02 February 2009
nice one man!
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Nitay-Goura premanande Haribol!
www.milivojpopovic.com
 
  02 February 2009
Thank you for the replies. The top wires don't have much smoothing on them because i liked the effect it was creating in the render, making it look more beaten if you get me. Wil;l post more shots later



Dan


2 stars??????????
 
  02 February 2009
Details and Higher res




Last edited by liquidminduk : 02 February 2009 at 08:44 AM.
 
  02 February 2009
Holy mama! ! ! ! !

Finally a new image from you. Excellent work. Why this has 2 stars is very confusing . Front page work again my friend! Love the details on this one! Dare i ask, how many polygons on this one?

5 stars from me *****
 
  02 February 2009
Talking

Incredible work Daniel ! Amazing details !

***** Stars for sure
 
  02 February 2009
Great work, some really heavy and layered modeling, I like the attention to detail.
 
  02 February 2009
Very cool.. Awesome detail.. Keeps it up!
 
  02 February 2009
Nicely done


regards
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Oh Sing Me a Song of Your Misery




 
  02 February 2009
Thank you for your kind comments. I have updated the image as I wasn't happy with the eye.



chinchilla8899: Think thi final count was around 1.4 million polys. Thanks for your support!
virt3D: Thanks buddy, nice to see you here
TheAllusionist/T4k3n/phoenix: Thank you all. Hope to get some new works to you soon
 
  02 February 2009
Wow, like the update on the eye, looks much better. Did you use the same technique as your other image? or is this different

Awsome again
 
  02 February 2009
Very nice work on the materials.

b
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Brett Simms Imaging
www.simmsimaging.com
 
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